Microsoft Flight Simulator 2020

Microsoft Flight Simulator 2020

Author
Discussion

J4CKO

41,641 posts

201 months

Tuesday 6th July 2021
quotequote all
[redacted]

julian64

14,317 posts

255 months

Wednesday 7th July 2021
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Scabutz said:
gaseous clay said:
" Intel Core i7-9700K and an RTX 2060 Super. Microsoft Flight Simulator jumped from around 30fps to nearly a solid 60fps just thanks to the patch. CPU utilization also drops from 100 percent to 75 percent on this particular PC, and memory drops from around 16GB to 4.7GB"

Sounds like a utterly huge improvement. Sort of shows how rushed out it first was. Ive worked in software engineering for 20 years and you dont see those sort of improvements unless your start point was really pretty poor.
"all the performance improvement comes from improving (simplifying) the simulator."


So I wouldn't jump for joy just yet, I suspect the 'new' version might end up being the arcade version

Narcisus

Original Poster:

8,081 posts

281 months

Wednesday 7th July 2021
quotequote all
julian64 said:
Scabutz said:
gaseous clay said:
" Intel Core i7-9700K and an RTX 2060 Super. Microsoft Flight Simulator jumped from around 30fps to nearly a solid 60fps just thanks to the patch. CPU utilization also drops from 100 percent to 75 percent on this particular PC, and memory drops from around 16GB to 4.7GB"

Sounds like a utterly huge improvement. Sort of shows how rushed out it first was. Ive worked in software engineering for 20 years and you dont see those sort of improvements unless your start point was really pretty poor.
"all the performance improvement comes from improving (simplifying) the simulator."


So I wouldn't jump for joy just yet, I suspect the 'new' version might end up being the arcade version
I thought they had achieved the improvements by rewriting and streamlining some of the code ?

julian64

14,317 posts

255 months

Wednesday 7th July 2021
quotequote all
Narcisus said:
julian64 said:
Scabutz said:
gaseous clay said:
" Intel Core i7-9700K and an RTX 2060 Super. Microsoft Flight Simulator jumped from around 30fps to nearly a solid 60fps just thanks to the patch. CPU utilization also drops from 100 percent to 75 percent on this particular PC, and memory drops from around 16GB to 4.7GB"

Sounds like a utterly huge improvement. Sort of shows how rushed out it first was. Ive worked in software engineering for 20 years and you dont see those sort of improvements unless your start point was really pretty poor.
"all the performance improvement comes from improving (simplifying) the simulator."


So I wouldn't jump for joy just yet, I suspect the 'new' version might end up being the arcade version
I thought they had achieved the improvements by rewriting and streamlining some of the code ?
I guess I'm agreeing with the previous poster who said "if you can make those sort of improvements in that space of time the initial code written must have been pretty dire.

So when faced with that, you only have two options. Either the code written WAS initially pretty dire, or they are now cutting corners with the code.

Being a raging pessimist I suspect purists are a niche target audience for Microsoft Flight Sim 2020 compared with the potential to open to a much wider audience with far less expensive hardware who just want to fly airliners under bridges.

So my working hypothesis is the latter. Happy to be proved wrong though with P3D as my backup. smile

Narcisus

Original Poster:

8,081 posts

281 months

Wednesday 7th July 2021
quotequote all
julian64 said:
Narcisus said:
julian64 said:
Scabutz said:
gaseous clay said:
" Intel Core i7-9700K and an RTX 2060 Super. Microsoft Flight Simulator jumped from around 30fps to nearly a solid 60fps just thanks to the patch. CPU utilization also drops from 100 percent to 75 percent on this particular PC, and memory drops from around 16GB to 4.7GB"

Sounds like a utterly huge improvement. Sort of shows how rushed out it first was. Ive worked in software engineering for 20 years and you dont see those sort of improvements unless your start point was really pretty poor.
"all the performance improvement comes from improving (simplifying) the simulator."


So I wouldn't jump for joy just yet, I suspect the 'new' version might end up being the arcade version
I thought they had achieved the improvements by rewriting and streamlining some of the code ?
I guess I'm agreeing with the previous poster who said "if you can make those sort of improvements in that space of time the initial code written must have been pretty dire.

So when faced with that, you only have two options. Either the code written WAS initially pretty dire, or they are now cutting corners with the code.

Being a raging pessimist I suspect purists are a niche target audience for Microsoft Flight Sim 2020 compared with the potential to open to a much wider audience with far less expensive hardware who just want to fly airliners under bridges.

So my working hypothesis is the latter. Happy to be proved wrong though with P3D as my backup. smile
True haha ! I wonder how much of the legacy code they actually used ..... It wasnt scratch built was it ?

strudel

5,888 posts

228 months

Wednesday 7th July 2021
quotequote all
I think there's an option to use older flight dynamics, so there is possibly older code in there. Even if it was built from scratch there are probably areas where the old logic was just imported to save time.

They did mention moving logic across to newer threads though so I guess they've just made the game engine a whole lot more parallel, which perhaps they didn't have time for before. I'm not worried they've cut back on fidelity though.

I'd be interested in a technical breakdown.

kowalski655

14,656 posts

144 months

Wednesday 7th July 2021
quotequote all
Quite a few of the more advanced FSX planes can be used with only minimal loss of function,so it might not be that different, but I'm in no way technical so i may be utterly wrong

Scabutz

7,647 posts

81 months

Wednesday 7th July 2021
quotequote all
Narcisus said:
True haha ! I wonder how much of the legacy code they actually used ..... It wasnt scratch built was it ?
Its more likely fresh code. Its one of the myths that circulates in software engineering that re-writing code produces a better product. Sometimes it does, but legacy code has had years, sometimes decades of bugs and issues ironed out of it. New dev re introduces a whole host of new crap.

mikef

4,887 posts

252 months

Saturday 17th July 2021
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Any idea how to set things like navaid frequencies, autopilot settings on XBOX? On PC I use an XBOX controller for basic flight controls but have to resort to keyboard and mouse for fiddly settings

Narcisus

Original Poster:

8,081 posts

281 months

Saturday 17th July 2021
quotequote all
mikef said:
Any idea how to set things like navaid frequencies, autopilot settings on XBOX? On PC I use an XBOX controller for basic flight controls but have to resort to keyboard and mouse for fiddly settings
It’s not out yet is it ?

mikef

4,887 posts

252 months

Saturday 17th July 2021
quotequote all
I hope that there are beta testers…

Narcisus

Original Poster:

8,081 posts

281 months

Saturday 17th July 2021
quotequote all
mikef said:
I hope that there are beta testers…
Haha ! Don’t set me off !

Scabutz

7,647 posts

81 months

Saturday 17th July 2021
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Narcisus said:
mikef said:
I hope that there are beta testers…
Haha ! Don’t set me off !
It's a microsoft product. Us, the paying public are the beta testers

Narcisus

Original Poster:

8,081 posts

281 months

Saturday 17th July 2021
quotequote all
Scabutz said:
It's a microsoft product. Us, the paying public are the beta testers
I spent ‘a lot’ of hours on the closed alpha and beta. We all thought it was at least a year away when the announcement came it would be released in 2 weeks.

We were all astounded knowing the state it was in.

Adobo treated the testers with no respect. There was zero feedback and almost no interaction on the testers forums.

This pretty much ruined the product for me and I think it’s only recently in a half playable state.

I’m sure it will eventually mature. I’ve ‘flown’ every version going right back to the Sublogic days so I’m looking forward to a decent product.

LHB

7,941 posts

144 months

Wednesday 21st July 2021
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I apologise for the phone photo but an update has just come out for the Xbox version if you had it pre installed, I can’t wait biggrin



bds hehe


Edited by LHB on Wednesday 21st July 20:38

AmosMoses

4,042 posts

166 months

Thursday 22nd July 2021
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Started the pre load, will have to leave it running overnight for a few days thanks to rural broadband. Looking forward to getting back to the skies!

mikef

4,887 posts

252 months

Saturday 24th July 2021
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Well this answers my earlier question about controlling FS2020 on Xbox

https://www.polygon.com/22590673/microsoft-flight-...

Doesn't sound promising

anonymous-user

55 months

Sunday 25th July 2021
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Some good videos coming out. Looks pretty awesome.

https://youtu.be/qBBt5npVTpo

Vickers_VC10

6,759 posts

206 months

Sunday 25th July 2021
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Is my namesake out for it yet?

anonymous-user

55 months

Sunday 25th July 2021
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El stovey said:
Some good videos coming out. Looks pretty awesome.

https://youtu.be/qBBt5npVTpo
Hope all that extra training and sightseeing stuff comes to PC too. It looks great.