Google Stadia instead of next gen console??
Discussion
geeks said:
geeks said:
Doofus said:
geeks said:
I would feel very twitchy right now if I were a Stadia user
https://9to5google.com/2021/05/03/stadia-john-just...
He's not been booted. He's gone to a new startup. This sort of stuff happens.https://9to5google.com/2021/05/03/stadia-john-just...
I mean, https://killedbygoogle.com/ exists for a reason
Gotta say I'm pretty pleased about 'investing' in Stadia now, a couple of years of use at no cost whatsoever, and a free Chromecast which we use every single day to watch telly!
I bought a few games and they worked amazingly well on my laptop, so to get full refunds AND full use until January is pretty cool.
I bought a few games and they worked amazingly well on my laptop, so to get full refunds AND full use until January is pretty cool.
ch37 said:
Gotta say I'm pretty pleased about 'investing' in Stadia now, a couple of years of use at no cost whatsoever, and a free Chromecast which we use every single day to watch telly!
I bought a few games and they worked amazingly well on my laptop, so to get full refunds AND full use until January is pretty cool.
The 'value' offered by Stadia was mad for us 'casual' gamers, I've had an enforced day off work, so couldn't resist trying out the Raytracing enabled version of GeForce Now. It works very well, plays as good as Stadia but you do need a library of logins for Steam/EA/UbiSoft etc.I bought a few games and they worked amazingly well on my laptop, so to get full refunds AND full use until January is pretty cool.
This is the graphics difference between 'free' Stadia streaming versus £7.5/month from Nvidia. The extra shadow effects am not sure am that bothered about.
The one very clear difference to Stadia is the game library, this is good (and bad). NFS was 'free' on Origins store, and than paid £8.50 for something that reminded me of being 13 again playing X-Wing vs Tie fighter on the Mac (one of the few 'good' PC games that got ported to Apple back in the day).
Stadia may be dead, but online streaming of AAA games, this is the way forwards. Keeping an eye on MechWarrior 5 and Warhammer Total War price in Steam, when they go on sale, am nabbing both of those titles, why no when there is no worries any install/hard drive stage and its playable on pretty much any device.
Cloud gaming has it’s time and place, and will be a good option for those with the fastest connections, but one thing I just don’t get is how anyone can play a complex AAA fps like cyberpunk on a touch screen device?
Pointless and unplayable, and our prolific screenshot posting evangelist on here is surely the only person who’s even bothered to try this?
Pointless and unplayable, and our prolific screenshot posting evangelist on here is surely the only person who’s even bothered to try this?
BaronVonVaderham said:
Cloud gaming has it’s time and place, and will be a good option for those with the fastest connections, but one thing I just don’t get is how anyone can play a complex AAA fps like cyberpunk on a touch screen device?
Pointless and unplayable, and our prolific screenshot posting evangelist on here is surely the only person who’s even bothered to try this?
I play a lot of game pass games on my iPad using an xbox controller works great.Pointless and unplayable, and our prolific screenshot posting evangelist on here is surely the only person who’s even bothered to try this?
BaronVonVaderham said:
but one thing I just don’t get is how anyone can play a complex AAA fps like cyberpunk on a touch screen device?
The screen is just that, a screen, you still use a traditional controller. I play through my Macbook Air but it doesn't mean I'm using the trackpad and keyboard to play F1 BaronVonVaderham said:
Cloud gaming has it’s time and place, and will be a good option for those with the fastest connections, but one thing I just don’t get is how anyone can play a complex AAA fps like cyberpunk on a touch screen device?
Pointless and unplayable, and our prolific screenshot posting evangelist on here is surely the only person who’s even bothered to try this?
Is it really that hard to understand? Who said anyone was playing Cyberpunk on a touchscreen, but the screen on the Fold 4 is amazing to look at, probably more so than the screen on the Steam Deck. Realised lastnight website like CDkeys works with GeForce Now, so for £10 I've been playing MechWarrior 5 and AC - which is mind blogging more complicated than other 'racing' games am current use to like Crew 2.Pointless and unplayable, and our prolific screenshot posting evangelist on here is surely the only person who’s even bothered to try this?
This is where Stadia/Google failed, making developers remake the games to work with Stadia vs GeForce Now that seems to work on loads of stuff. Last 24hrs I've changed my mind about the £7.50/month cost. Access to cheap games via Steam, plenty of titles, and works on any screen/device I own. So Stadia was the intro for streaming games, other services are now nailing the product.
Harrison Bergeron said:
Something something lag something something.
Since you asked, and I like screen shots.....Streaming with sub 50ms ping over WiFI at 1900x1200, FPS capped at 60 max, pretty happy with that for my usage .
Ofcourse lag =/ latency, but even if bluetooth input lag is another 50ms, you are looking at under 100ms - which back in the day of UT and 56k modems was still more than quick enough to head shot newbies at spawing point from across the map. Infact from memory most people were at over 150ms.
I have no idea how much local PC hardware costs, but I presume a local machine needed to run Cyberpunk 2077 at 1080P+ with RTX on max isn't cheap, and more importantly pretty painful to build/setup/config than maintain?
Stadia got me back into gaming without the faff of hardware, GeForce Now seems to have nailed the contents library, so now its down to cost.
Edited by gangzoom on Sunday 2nd October 10:11
As well as the lag, it’s was the choppy frame rate and streaming issues for me.
I’d fire it up, check the connection status to see if 4k was possible and if it was if load up F1 and then see it beautifully rendered for a few seconds before it would then revert to acting like it was coming via a dial up connection. Unplayable.
Everything else, including 4k video streaming works fine from the same connection.
I’d fire it up, check the connection status to see if 4k was possible and if it was if load up F1 and then see it beautifully rendered for a few seconds before it would then revert to acting like it was coming via a dial up connection. Unplayable.
Everything else, including 4k video streaming works fine from the same connection.
Depends on how they tuned it. You can get really decent timings out of the underlying kit if you accept sticking at 1080p or compromise the image compression quality or accept frame loss & especially image degradation on frame loss but it's always going to be a bit sensitive to the connection (especially over wifi vs wired), but some things just can't be squeezed down. Control lag is almost always going to be a consistent bit on top as is transmission lag. Frame capture/compress/decompress can get to some really low timings on recent platforms though if you choose the right options.
I had a good play trying to see how far this stuff could be pushed running on an 'ideal' connection (as in local, wired link to the host platform) and you could tune it to the point of almost imperceptible lag, but it was still there and noticeable if you were doing the wrong sort of thing (like flight) or tried using complex 4K where the compression just took longer. Fun really starts when you try to sync multiple outputs...
Scrape away at it and none of these systems are particularly complex but it does limit your scope for improvement vs what a local system can do, at least assuming you're doing it the way everyone does of just running a remote hardware accelerated screen session.
Trickiest bit most of these have actually had to overcome is trying to get software running properly in the first place, guess some people had more luck than others. Geforce Now certainly used to be basically remoting into a Windows Server desktop session and some of the titles really weren't too happy working. Guess Stadia tried to fix that by porting instead of trying to run as-is on a licensable third party base, which then traps you because it requires support & effort to import which isn't a great option.
I had a good play trying to see how far this stuff could be pushed running on an 'ideal' connection (as in local, wired link to the host platform) and you could tune it to the point of almost imperceptible lag, but it was still there and noticeable if you were doing the wrong sort of thing (like flight) or tried using complex 4K where the compression just took longer. Fun really starts when you try to sync multiple outputs...
Scrape away at it and none of these systems are particularly complex but it does limit your scope for improvement vs what a local system can do, at least assuming you're doing it the way everyone does of just running a remote hardware accelerated screen session.
Trickiest bit most of these have actually had to overcome is trying to get software running properly in the first place, guess some people had more luck than others. Geforce Now certainly used to be basically remoting into a Windows Server desktop session and some of the titles really weren't too happy working. Guess Stadia tried to fix that by porting instead of trying to run as-is on a licensable third party base, which then traps you because it requires support & effort to import which isn't a great option.
BaronVonVaderham said:
I fire it up, check the connection status to see if 4k was possible and if it was if load up F1 and then see it beautifully rendered for a few seconds before it would then revert to acting like it was coming via a dial up connection. Unplayable.
Well if that is your experience I can see why you think it's 'unplayable'. I've never had issues with streaming from the Chromecast to the TV as its a wired connection. WiFi on everything else is perfectly fine too. I've just uploaded the two quick clips using the Fold 4, given am currently making lunch and the Fold let's me do all this without using any other device. One thing you are 100% right about, trying to play AAA games using touch screen controls is impossible .
You can also check input lag on the screen caputres, plenty more pro reviews on this topic around tough. If your home boardband hasn't got the bandwidth to run these services, it's an issue either with your ISP or home setup.
F1 2020 via Stadia
https://youtu.be/6H7pU9yLqgk
CP via GF, with stream data top left
https://youtu.be/hP4ah1P-tFQ
I had similar issues with the actual Stadia kit with the Chromecast. Could and still can stream 4K video content no problems from all the major content providers, but Stadia was a complete crap shoot, full WiFi bars yet telling me the connection is crap. Yet Stadia through any other mechanism in the same room would always run perfectly, it looked superb in Chrome on my Mac.
Pointless barking on about it now as the service is dead, but if anyone else had that issue you could see why it would be a complete non starter for some.
Pointless barking on about it now as the service is dead, but if anyone else had that issue you could see why it would be a complete non starter for some.
GeForce now performance is pretty solid. 1920x1200, 60FPS max, streamed over WIFI to an early 2013 MBP that only support 802.11n (so not AC ready). Zero issues with dropped frames or bandwidth, there was a Whatapp call + Netflix running on two other devices at the time.
https://youtu.be/-rNpeTj6jyg
Just time to nab and set a Nvidia Shield for the TV today. Connected via ethernet, essentially the same performance as Stadia via Chromecast Ultra, but with access to bigger library of games.
You do NEED a decent internet setup though, I recon you can get through 100gig streamed over a weekend quite easily, I think is roughly 20% MORE than what Stadia needed, though its a bit academic assuming most people are on uncapped dataplans at home.
https://youtu.be/-rNpeTj6jyg
Just time to nab and set a Nvidia Shield for the TV today. Connected via ethernet, essentially the same performance as Stadia via Chromecast Ultra, but with access to bigger library of games.
You do NEED a decent internet setup though, I recon you can get through 100gig streamed over a weekend quite easily, I think is roughly 20% MORE than what Stadia needed, though its a bit academic assuming most people are on uncapped dataplans at home.
You’re highlighting another insane inefficiency with that usage chart, what’s better for the planet, downloading a 50gb game once and then a few gb here and there to update, vs downloading it over and over again several times a day for extended usage?
I know ‘internets’ aren’t a resource that we need to conserve, but that does seem to be using an absurd amount of bandwidth relatively speaking.
Should’ve mentioned in my posts above that I was trying the full tv experience via Wi-Fi connected chrome cast and with the stadia controller.
However it never streamed fast enough for me to experience any input lag.
I know ‘internets’ aren’t a resource that we need to conserve, but that does seem to be using an absurd amount of bandwidth relatively speaking.
Should’ve mentioned in my posts above that I was trying the full tv experience via Wi-Fi connected chrome cast and with the stadia controller.
However it never streamed fast enough for me to experience any input lag.
BaronVonVaderham said:
I know ‘internets’ aren’t a resource that we need to conserve, but that does seem to be using an absurd amount of bandwidth relatively speaking.
Really good point, I have a 2013 MBP that I use for all my 'work' productivity stuff, Prezi, Word, SPSS, and even putting together short work videos with iMovie - like the one at end of this post.However even back in 2013 it was hardly a 'games' machine, Bioshock hardly run. So I was quite surprised to see Steam offer me am 'install' option after I got a cheap CDkeys code for a mech game.
So why not install it and see what happens.....you mentioned games being 'unplayable', well you can see which version of the game is just that, local hardware vs streamed.....
https://youtu.be/OHto-cXL7Lw
Ofcourse I could waste alot of cash and resource on a new laptop, but why would I do that when apart from games the 2013 i7/Raedon chip it still meets ALL of my productivity needs?
When streaming tech is now already so good I think its actually absurd people want to waste ££££ on local hardware that does everything else fine (ie the work stuff), only to really push the hardware for games.
It also sounds like you need to look at your Internet connectivity setup at home. You have some major bandwidth bottle neck if you cannot stream even Stadia free version on WiFi - Though I've never had to run any media server to the main TV without ethernet, even the Xbox is wired in.
Edited by gangzoom on Sunday 2nd October 20:55
Gassing Station | Video Games | Top of Page | What's New | My Stuff