Post your unpopular video game opinions

Post your unpopular video game opinions

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320d is all you need

2,114 posts

43 months

Monday 16th November 2020
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FA57 VWT said:
I remember coming home with a brand new Sega Master System, the first game I had was Rocky.

The feeling of being totally underwhelmed and having buyers remorse hit me like a ton of bricks, it was such a huge disappointment.

And from there on Sega consistently made crap consoles, I never brought another Sega console again, despite thinking their Arcade games were amazing.
I had a Dreamcast. What a thing that turned out to be. That really was the first of the "good graphics on a Console". But it was very unreliable.
Crazy Taxi, Echo the Dolphin, Shenmue, all defining games.

FA57 VWT

1,965 posts

43 months

Monday 16th November 2020
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320d is all you need said:
I had a Dreamcast. What a thing that turned out to be. That really was the first of the "good graphics on a Console". But it was very unreliable.
Crazy Taxi, Echo the Dolphin, Shenmue, all defining games.
By the time Dreamcast came to market I was working in arcade games, I had a job installing, repairing and testing them and one of the popular Sega arcade hardware platforms (Naomi) was based on the Dreamcast.

So as a very disappointed 17 year old with my first Sega console I fast-forward 11 years and I'm working on Sega equipment and working directly for them on a range of arcade projects.

I never did like most of the console games made by Sega such as Sonic, but Crazy Taxi was brilliant.

Birdster

2,529 posts

143 months

Monday 16th November 2020
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The way the Saturn was released done it no favours. Wasn’t it about £100 more expensive than the PlayStation? I still have mine in the loft. I was moving stuff around and found the Virtua Cop games and guns as well as all the arcade ports and games like Clockwork Knight and The Mansion of Hidden Souls. Fond memories, but I still don’t think it was a good console when compared to the PSX at the time. It can have the power but if the support isn’t there, bad releases and bad decisions all add up to make it a miss as a console. The whole chipped PSX era definitely helped kill of the Saturn.

Wadeski

8,158 posts

213 months

Tuesday 17th November 2020
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The other problem for Saturn is while it had many objectively "good" games, it didn't necessarily have the "right" games for the time.

For example, having the best ports of 2D Capcom arcade fighters is great, but by the mid nineties the mainstream appeal of those games was wearing thin. A perfect Darkstalkers conversion wasn't the system-seller that having SF2 Turbo on SNES had been 3 years earlier.

When coders wrote directly to its complicated silicon in Assembler, they could produce outstanding results in 3D. However, being difficult to program for meant Saturn often had the worst (or no) ports of multi-platform 3D titles which re-inforced the narrative that Saturn was "weak at 3D", which is what everyone was excited about back then because that was what the next-gen promise was.

Tom1312

1,021 posts

146 months

Tuesday 17th November 2020
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The 'Brothers in Arms' series of games are the best WW2 games out there.

Was gutted they never got to make a third and final installment.

Mr E

21,618 posts

259 months

Wednesday 18th November 2020
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I preferred it before the PlayStation made gaming ‘cool’.
But then I liked it when the internet was hard to get onto. It reduced the number of idiots.

FunkyNige

8,884 posts

275 months

Wednesday 18th November 2020
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Mr E said:
But then I liked it when the internet was hard to get onto. It reduced the number of idiots.
Off topic, but I recently heard the phrase 'endless September' to describe this.
https://en.wikipedia.org/wiki/Eternal_September

Clockwork Cupcake

74,581 posts

272 months

Monday 11th January 2021
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FunkyNige said:
Off topic, but I recently heard the phrase 'endless September' to describe this.
https://en.wikipedia.org/wiki/Eternal_September
I've not heard that before (and I've been around a bit) but it makes perfect sense. yes

Clockwork Cupcake

74,581 posts

272 months

Monday 11th January 2021
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My unpopular video game opinion is that the Fallout games reached their zenith in Fo3 and then jumped the shark.

In Fo3 you had a sense of humanity holding on by its fingernails. Then in New Vegas (which I know a lot of people love, which is why this is unpopular) it was a story of humanity positively thriving which felt like it had betrayed Fo3 and had missed the whole point.

Then in Fo4 you have a high tech society which even has sentient robots, but nobody can be bothered to clear away centuries-old skeletons and detritus. Which was just stupid and broke immersion for me.


MadMullah

5,265 posts

193 months

Monday 11th January 2021
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Tom1312 said:
The 'Brothers in Arms' series of games are the best WW2 games out there.
.
they're in the top 5 for me but top spot goes to COD 2 that was an amazing fps

so my unpopular opinion

the new Assassins creed series > GTA - Origins was an amazing game as is odyssey - going to jump to Valhalla soon enough

Gta i just find to be a bit boring.


Richyvrlimited

1,826 posts

163 months

Monday 11th January 2021
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Clockwork Cupcake said:
My unpopular video game opinion is that the Fallout games reached their zenith in Fo3 and then jumped the shark.

In Fo3 you had a sense of humanity holding on by its fingernails. Then in New Vegas (which I know a lot of people love, which is why this is unpopular) it was a story of humanity positively thriving which felt like it had betrayed Fo3 and had missed the whole point.

Then in Fo4 you have a high tech society which even has sentient robots, but nobody can be bothered to clear away centuries-old skeletons and detritus. Which was just stupid and broke immersion for me.
Couldn't agree more

motorizer

1,498 posts

171 months

Monday 11th January 2021
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Richyvrlimited said:
Clockwork Cupcake said:
My unpopular video game opinion is that the Fallout games reached their zenith in Fo3 and then jumped the shark.

In Fo3 you had a sense of humanity holding on by its fingernails. Then in New Vegas (which I know a lot of people love, which is why this is unpopular) it was a story of humanity positively thriving which felt like it had betrayed Fo3 and had missed the whole point.

Then in Fo4 you have a high tech society which even has sentient robots, but nobody can be bothered to clear away centuries-old skeletons and detritus. Which was just stupid and broke immersion for me.
Couldn't agree more
All of them fell short of the depth and reactivity of the first two isometric games.

I do think bethesda should have set their games sooner after the war if they were going to leave the place looking like a bomb had hit it...

Edited by motorizer on Monday 11th January 22:27

Clockwork Cupcake

74,581 posts

272 months

Monday 11th January 2021
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motorizer said:
I do think bethesda should have set their games sooner after the war if they were going to leave the place looking like a bomb had hit it...
Yes, especially for Fo4, given the timeline. There is only so long for which skeletons can hang around undisturbed.

I had the same issue with Far Cry 3. You had modern bin bags stacked next to WW2 skeletons. It just wouldn't happen.

I'm probably being excessively geeky here, but it is immersion-breaking.

MadMullah

5,265 posts

193 months

Tuesday 12th January 2021
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Clockwork Cupcake said:
Yes, especially for Fo4, given the timeline. There is only so long for which skeletons can hang around undisturbed.

I had the same issue with Far Cry 3. You had modern bin bags stacked next to WW2 skeletons. It just wouldn't happen.

I'm probably being excessively geeky here, but it is immersion-breaking.
Then your going in the whole exploring tombs and finding an apple or money thats still used today.

or how about accessing an area of the game for which only you have managed to get the key and then finding bad guys in there?

Clockwork Cupcake

74,581 posts

272 months

Tuesday 12th January 2021
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MadMullah said:
Then your going in the whole exploring tombs and finding an apple or money thats still used today.

or how about accessing an area of the game for which only you have managed to get the key and then finding bad guys in there?
What you say makes it worse not better. How is this in any way positive?

MadMullah

5,265 posts

193 months

Tuesday 12th January 2021
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Clockwork Cupcake said:
What you say makes it worse not better. How is this in any way positive?
what i'm saying is that this is the norm i guess.

random loots should be better distributed where it makes sense. I love the ACreed games and it applies to that - when your exploring some cave dont come up with a fresh apple as a find - leave them for the locations where someone could've left it recently.

its not meant to be postive!

take-good-care-of-the-forest-dewey

5,163 posts

55 months

Tuesday 12th January 2021
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RDR2 was boring.

MadMullah

5,265 posts

193 months

Tuesday 12th January 2021
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take-good-care-of-the-forest-dewey said:
RDR2 was boring.
ok rockstar broke the mould on sandbox games but apart from the 1st rdr there's not been a rockstar game thats made me finish the game since rdr or bully

their stories i feel like drag on a bit

take-good-care-of-the-forest-dewey

5,163 posts

55 months

Tuesday 12th January 2021
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MadMullah said:
ok rockstar broke the mould on sandbox games but apart from the 1st rdr there's not been a rockstar game thats made me finish the game since rdr or bully

their stories i feel like drag on a bit
First one I played through to completion. I lasted about half an hour with RDR2. Too much tedious dialogue and trudging along with a cart. It just wasn't fun. A game needs to suck you in quickly.

I thought maybe it was me... Jaded re: openwirld games but really enjoying Ghosts of Tsushima.

Steven_RW

1,729 posts

202 months

Tuesday 12th January 2021
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take-good-care-of-the-forest-dewey said:
A game needs to suck you in quickly.

I thought maybe it was me... Jaded re: openwirld games but really enjoying Ghosts of Tsushima.
I completely agree. The story intro and tutorial part need to be real quick or exciting. SO many games assume you have 2 hours to just amble along listening to their story intro and then have 5 more hours to keep playing the game afterwards whereas really, an intro say as long as Demon Souls or Dark Souls is my lot and then I need some challenge.

I've been amusing myself by going back to play some old zx spectrum gamers on a website that has them browser ready. Zero intro, just confirm your keys and bam, action and challenge. My mentality sits there still. I can handle story and so on but it must be interwoven into the challenge as that is what keeps me interested.

Sounds like Ghosts is spot on.

RW