Starfield : Bethesda's space game
Discussion
Terry Winks said:
CT05 Nose Cone said:
Design lead isn't that happy with the game's reception
https://www.gamesradar.com/starfield-design-lead-s...
Thing is, I get that developing a game is hard, and it must hurt to see something you've spent so long on get criticised. But you don't have to know how something was made or why a decision was taken to say it's bad. The games industry isn't unique, if you release a product your customers don't like, you find out why and try to improve it. If KFC made a burger no one liked, they wouldn't take to Twitter telling people they don't understand how hard it is to make, and if you aren't a chef you can't comment on if something tastes nice.
I work in the games industry, you have no idea how precious some of these people are https://www.gamesradar.com/starfield-design-lead-s...
Thing is, I get that developing a game is hard, and it must hurt to see something you've spent so long on get criticised. But you don't have to know how something was made or why a decision was taken to say it's bad. The games industry isn't unique, if you release a product your customers don't like, you find out why and try to improve it. If KFC made a burger no one liked, they wouldn't take to Twitter telling people they don't understand how hard it is to make, and if you aren't a chef you can't comment on if something tastes nice.
Sporky said:
Yes and no.
It is Skyrim/Fallout in space.
For me it was at the low end of the scale bug-wise.
The major quest lines are all good (Ryujin less so, Vanguard more so), and I enjoyed just roaming the systems surveying and having random encounters. I loved building ships.
There are very repetitive elements too.
If it's repetitive like Red Dead or Assassins was (I've played neither since the earliest titles) then I'm out!It is Skyrim/Fallout in space.
For me it was at the low end of the scale bug-wise.
The major quest lines are all good (Ryujin less so, Vanguard more so), and I enjoyed just roaming the systems surveying and having random encounters. I loved building ships.
There are very repetitive elements too.
I've pretty much gave up playing on this now. Put a canny few hours in, level 130ish, 10 play through, and only once was anything different at the start.
That's my biggest gripe with the game, all these multi verses and one different start in the constellation building, and I noticed the planet where you help the guy with the spacers and the LIST familys changes, sometimes it's barren and airless, other times it's had air and fauna.
Everything else, exactly the same.
Skyrim and the Fallout's remain some of my favourite games of all time.
That's my biggest gripe with the game, all these multi verses and one different start in the constellation building, and I noticed the planet where you help the guy with the spacers and the LIST familys changes, sometimes it's barren and airless, other times it's had air and fauna.
Everything else, exactly the same.
Skyrim and the Fallout's remain some of my favourite games of all time.
Righty space cowboys...
I buccaneer'd this on PC the other day. Some basic tweaks to get acceptable performance and fix ultrawide ratio. Installed 2 basic mods - StarUI to improve the inventory etc, and another that removes the green tint that Bethesda apply, so the colour's more natural and dark areas are properly dark.
That's all I'm doing for this initial playthrough, as I want to experience a 'vanilla' version before replaying a mod-heavy game.
So, I've done the intro mission, met Constellation and just left their compound.
Question / suggestion - what to do now? I don't have much interest in the main quest yet, I'd rather just wander off and build my character through some side quests and roleplay. I've gone for the predictable Han Solo rogue-esque build, stealth, sniper, pistol...
Went through the hassle of carrying and selling a full value/mass optimised inventory from my guy and Vasco, so had about 10k credits, and bought the Old World sniper rifle thing from a shop near Constellation.
Now I just want to bugger off and find cool stuff. Any suggestions where to head, things to prioritise first, cool early game Easter eggs?
I buccaneer'd this on PC the other day. Some basic tweaks to get acceptable performance and fix ultrawide ratio. Installed 2 basic mods - StarUI to improve the inventory etc, and another that removes the green tint that Bethesda apply, so the colour's more natural and dark areas are properly dark.
That's all I'm doing for this initial playthrough, as I want to experience a 'vanilla' version before replaying a mod-heavy game.
So, I've done the intro mission, met Constellation and just left their compound.
Question / suggestion - what to do now? I don't have much interest in the main quest yet, I'd rather just wander off and build my character through some side quests and roleplay. I've gone for the predictable Han Solo rogue-esque build, stealth, sniper, pistol...
Went through the hassle of carrying and selling a full value/mass optimised inventory from my guy and Vasco, so had about 10k credits, and bought the Old World sniper rifle thing from a shop near Constellation.
Now I just want to bugger off and find cool stuff. Any suggestions where to head, things to prioritise first, cool early game Easter eggs?
Maybe the other faction quests? I'd save Vanguard until you're a good few levels higher, it's excellent but also fairly tough in places.
There are a few nice little side quests around New Atlantis, around the SpacePort and in The Well. Or mooch around space - stick to systems around your own level I'd say - and see what you find.
There are a few nice little side quests around New Atlantis, around the SpacePort and in The Well. Or mooch around space - stick to systems around your own level I'd say - and see what you find.
Gassing Station | Video Games | Top of Page | What's New | My Stuff