GT7 league racing.

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MG CHRIS

Original Poster:

9,087 posts

168 months

Tuesday 29th March 2022
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WhisperingWasp said:
Gah despite requesting a carbon copy race for Thursday looks like I'm playing 5-a-side instead. I'll be about for the practice on Wednesday (on the pad though) and will see if I can spectate the second race on Thursday beer

Despite MG CHRIS's tutoring I'm not sure I'd be troubling the front of the pack in any case though!
st man all that effort yesterday what time will you be back in guessing after 8.30.

MG CHRIS

Original Poster:

9,087 posts

168 months

Tuesday 29th March 2022
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Darkdice said:
MG CHRIS said:
Thanks darkdice that would be much appreciated. We just doing single one of events trialing out what works or what doesn't then will set a championship up then. But yea that would be a great help.
Cool. Let me know when you need anything. Or indeed tips on dealing with Norbs and Ferry!! smile
Will certainly do cheers.

MG CHRIS

Original Poster:

9,087 posts

168 months

Tuesday 29th March 2022
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F12 Josh said:
MG CHRIS said:
So for everyone else or indeed new players we decided we going to do the same race again now people have had more practice time.

So event trial mountain this Thursday practice starts from around 7.30 till 8.15pm I'm going to mix things up slightly so first race will be a shorter 8 lap race. Then make a 2nd lobby (as gt7 doesn't allow multiple races on same lobby) with a longer 15 lap race however it will involve tyre wear and fuel consumption.
To further mix things up race 2 will be random grid and reverse track.
If the lobby work first time should be done well before 10pm.
Regs the same so 525pp 2wd race hard Min weight 1200kg if you want too run more that's fine just can't be under 1200kg.
Will do a practice lobby Wednesday night as well share ideas also if anyone needs any help with improve car or race line we will be more than happy too help. Group chat be open so connect headphones enter the chat and free too talk.

Look forward too seeing you all wednesday and Thursday.,
Two races is a good idea, best try it the other way around to see what it's like!
Well I was going to do it last week but the server issues delayed the start hopefully got the jist of things and work first time. Started doing a livery for my car it's going to be super bright still got a bit left to do.

MG CHRIS

Original Poster:

9,087 posts

168 months

Tuesday 29th March 2022
quotequote all
WhisperingWasp said:
MG CHRIS said:
st man all that effort yesterday what time will you be back in guessing after 8.30.
Yeah I know! I'll be back around half 9 so will just jump into the chat and spectate. Going to hop on now for some S660 laps and get a feel for Trial Mountain back on the controller.
Ok no probs. Keep the car mind you more than likely come back to this set up car wise again in the future.

MG CHRIS

Original Poster:

9,087 posts

168 months

Tuesday 29th March 2022
quotequote all
WhisperingWasp said:
MG CHRIS said:
Ok no probs. Keep the car mind you more than likely come back to this set up car wise again in the future.
Chris I'm putting it out there early - karts around Tsukuba next week! Just bought one for 10k and it is so much fun. If we can get a pretty decent grid it will be a right laugh.
I was just thinking the very same thing while looking through my garage I think you are on to something with that. Not to expensive on credits and with no mods just be how is quickest.

MG CHRIS

Original Poster:

9,087 posts

168 months

Tuesday 29th March 2022
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Can't even crack my previous best let alone a low 1.16 I've no idea how I can find time to crack 1.16 tbh.

MG CHRIS

Original Poster:

9,087 posts

168 months

Wednesday 30th March 2022
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WhisperingWasp said:
MG CHRIS said:
Ok no probs. Keep the car mind you more than likely come back to this set up car wise again in the future.
Chris I'm putting it out there early - karts around Tsukuba next week! Just bought one for 10k and it is so much fun. If we can get a pretty decent grid it will be a right laugh.
Did a few laps last night in it totally agree that track and vehicle combo for next week on the cards.

MG CHRIS

Original Poster:

9,087 posts

168 months

Wednesday 30th March 2022
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AndySheff said:
MG CHRIS said:
WhisperingWasp said:
MG CHRIS said:
Ok no probs. Keep the car mind you more than likely come back to this set up car wise again in the future.
Chris I'm putting it out there early - karts around Tsukuba next week! Just bought one for 10k and it is so much fun. If we can get a pretty decent grid it will be a right laugh.
Did a few laps last night in it totally agree that track and vehicle combo for next week on the cards.
In the rain ? laugh
Changeable weather that certainly be interesting.

MG CHRIS

Original Poster:

9,087 posts

168 months

Wednesday 30th March 2022
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DanielSan said:
MG CHRIS said:
Changeable weather that certainly be interesting.
If there's karts in mixed weather I may well do a wild card entry for next week
I know some tracks allow wet weather not sure if it's available in lobbies yet but will certainly see if it's possible. But will be with the karts in any case.

MG CHRIS

Original Poster:

9,087 posts

168 months

Thursday 31st March 2022
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DanielSan said:
I'm going to do a very late entry for tonights race if that's OK and try and cobble a setup now. Will send a friend request now
Will add you in a bit must are using a Honda either integra old civic or new one. But if you join in on the chat I'm sure someone will tell you a good tune too use.

MG CHRIS

Original Poster:

9,087 posts

168 months

Thursday 31st March 2022
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Thanks everyone for joining in numbers are growing which is always good too see might hit max grid numbers soon. Also thanks for the 2 new players for joining last minute too.
Few things learned will stick to the short sprint race and longer 2nd race but will run laps not time saves that weird ending also increase fuel and tyre wear so we will have too pit.

For next week as we got a bit invested in the cars will stick with same set up performance wise so atleast everyone has a good base line for your cars. Will change track not sure what track yet but any suggestions from you guys fire away.

Did try the karts right at the end I'm not 100% sure if it will make a good race or not maybe something for a stand alone event sometime.

So yea just a thank you for everyone that comes along for not only the evening but testing as well makes the game even more enjoyable. See you all on the next one.

MG CHRIS

Original Poster:

9,087 posts

168 months

Friday 1st April 2022
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N0ddie said:
Who won and what sorta lap times were they doing?
Norbs won the first race ferry the 2nd didn't catch the lap times of the 2nd race though.

MG CHRIS

Original Poster:

9,087 posts

168 months

Friday 1st April 2022
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Thanks for all the comments do read them all will address them.
So agreed on time for next week I make the deadline 8.15 to end practice with race start by 8.20 and will stick with that.
With fuel and tyre I put the wear too low which meant you didn't actually need to pit. For next week the 2nd race I just put fuel useage on and increase the rate so people will have to pit leave off tyre wear just to try that out.

Penalities will be turned on they can be super random though. So if someone hits you by mistake then you bump into guy in front no fault of your own you end up getting one as well.

Also one of the guys up front was super laggy and jumping around everywhere poor old ferry got smashed up due to it. So I will suggest if that does happen too pull over as it isn't really fair on the other. I know connections is never going to be perfect and occasional random jumps will happen but if your car is flying around the place it's really not nice for people around you.

As I've said this is all a learning curve for myself running the events and you lot competing along. I'm super grateful for all of you in sticking with it and putting in time and effort so any issues that crop up or suggestions I'm all ears and will do my best too make the racing the most enjoyable for everyone.

MG CHRIS

Original Poster:

9,087 posts

168 months

Friday 1st April 2022
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N0ddie said:
Gr 4. around Laguna and then Gr 3 (Minus the Peugeot RCZ since its OP) around High Speed Ring with high fuel and tyre usage for 1 mandatory pit stop.
I was thinking of trying a gr3 race for the last one before doing a championship. The only thing depending on what stage people have got single player wise on winning a gr3 car and if some haven't the buying one becomes very expensive. Certainly worth a go at some stage though.

MG CHRIS

Original Poster:

9,087 posts

168 months

Friday 1st April 2022
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Norbury90 said:
ferrisbueller said:
And probably need to turn on penalties.
So you can get penalised for receiving a lag punt? hehe
Poor old ferry he would have got a 20s penalty with all the hits he had in the first race.

MG CHRIS

Original Poster:

9,087 posts

168 months

Friday 1st April 2022
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Norbury90 said:
ApexCult said:
Sorry cry
Not your fault buddy! It's an occupational hazard. It was weird how it would be fine at times, and then just go berserk at others. Your Internet provider should be to blame for giving you such a paltry offering!
Me and norbury was just watching from behind in the first race you were lagging around awful poor old ferry didn't know where to go. Seemed strange that 2nd race was fine for you.

MG CHRIS

Original Poster:

9,087 posts

168 months

Friday 1st April 2022
quotequote all
So few suggestions for deep forest which would be a good race I think.

Yea the endurance race ended weird will keep with laps in future also will turn up fuel useage as that was way too low.
The only downside I would say with changing car specs is a lot of money to spend getting right set up for one race then to change it again. One thing I did think was to allow 4wd but too set different pp levels to keep it balance. But we would have to test that one out first.
Someone mentioned classic race at Goodwood that certainly seems a good idea tbf

MG CHRIS

Original Poster:

9,087 posts

168 months

Friday 1st April 2022
quotequote all
ferrisbueller said:
ApexCult said:
I was only really crashing into barrier/walls from my point of view when occasionally overcooking corners. I think at one point someone closed the gap on me on an apex when I was on the inside of the turn so nudged their side.

Other than that I was rammed a few times from behind/side but if I was 'lagging' around a lot then I'm not going to blame anyone for that!

Last week there was no issue as far as I'm aware, and in the second race I was fine apparently. Apart from when I became disconnected in the last 5 mins of the second race.
There isn't really a way to sugar coat this, so it may come across a bit blunt but.....just generally....

If you are crashing, plural, then you may need to look at your set up and practice. For the ten minutes or so I was behind Chris in the reverse race, I think he made four mistakes, by which I mean he ran a little wide onto the grass at T3 or outbraked himself into T1. Your car was clearly set up a certain way, which was definitely effective, but if you're doing a 2:10 one lap and then a 2:14 the next, whilst crashing and/or interfering with someone else's race, then you're better off adjusting to a means of doing consistent 2:11-2:12s.

petrolbloke said:
Some good racing last night! First race had a bit of a chaotic start but I made it up to the mid-field and stayed there. Consistently lapping around 2:13/2:14. A few seconds a lap off the quickest - some of that due to my driving and some due to the car/setup I think.
I think it's great that the same PP level gives such differing aspects of performance but people do need to be mindful of that. For example, whatever the instance of nudging into the side of someone on the inside was that ApexCult mentioned, it is quite predictable. If your car is much quicker than someone else's on the straight, it's fair to assume you're going to need to brake earlier. I was running 1200kg, I assume Norbs and Chris are, too. So trying to outbrake them from a higher velocity, with what must be, given the same PP, less grip, seems like an unlikely scenario, likely to lead to that nudge in the side, or worse.

MG CHRIS said:
So few suggestions for deep forest which would be a good race I think.

Yea the endurance race ended weird will keep with laps in future also will turn up fuel useage as that was way too low.
Just bear in mind the additional practice and setup that requires. Also, it adds an extra thing you need to change on the fly, which is a/ Trickier on controller (I've remapped my MFD to my right stick, which definitely has helped) b/ Is an added distraction. c/ If you can't change your fuel map quickly and easy, regularly, in a race then that can be a big disadvantage, which makes the playing field less even.

MG CHRIS said:
The only downside I would say with changing car specs is a lot of money to spend getting right set up for one race then to change it again.
One thing I did think was to allow 4wd but too set different pp levels to keep it balance. But we would have to test that one out first.
Someone mentioned classic race at Goodwood that certainly seems a good idea tbf
Reguarly changing cars/specs would be a killer at the moment as credits are hard to come by.

I think PP takes into account drivetrain configuration. I think it's tricky to get a decent 525PP with 4WD on slicks. And 4WD would actually be a disadvantage on some tracks I think, unless it rained, but I would need to do some testing. I think you'd definitely have a weight penalty. I lightened and widened my R32 GT-R, so I'll need to get another stock one to test. I don't know if there is a 4WD car lighter than 1200kg? The only road car I can see is the Willys Jeep!

ETA. My R32 at 1200kg, is 191bhp at 525pp.

On a practical note, as far as I know you can't have a setting for multiple PP limits in the same lobby?

As an aside, there used to be a cache clearing thing we did before racing which helped reduce lag. Turning voice chat off also used to help. Hopefully the servers evolve because it seems odd that they're worse than they were for GT Sport.

Edited by ferrisbueller on Friday 1st April 16:59
The civic being the new one is run quiet heavy 1500kg but do have more power so ends up equalling out about however in practice norbury was slightly quicker however our optimum lap times were pretty much identical.
Do agree about changing cars and pp limits each week will end up putting people off due to either not having the cars in the garage and cost. Al's some people are further ahead than others in career progression.

We could do 4wd but as you said to match each type would be a lot of faff then you only need one to find the magic formal and you got one or 2 miles ahead.
Even if we increased say pp too 600 keep the rest I think we just end up with people using the same cars with just more power. In my case would either run full power 330bhp or take 200 kg off etc.

Single make race could be an option but again it's finding an enjoyable car to drive and one that everyone has that's stock. Gr3/gr4 cars are expensive too buy and depending on people's completion of the races missions and license some won't have any where others have 5-6 to chose from.

As I've said this is all a learning experience for everyone so it's just finding the sweet spot which will take time and doing various things.
One thing will dump the reverse layout idea don't think that worked al that well. I do still want to try the fuel useage on next week in the 2nd race but have it more effective then judge ok that going forward.

Deep forest is fine with me very enjoyable track to drive so if everyone is happy will make that the next race 2 race format and same rules car wise.

MG CHRIS

Original Poster:

9,087 posts

168 months

Saturday 2nd April 2022
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castex said:
Is 1:48 any good around DF?
Havent tried yet will give it a go later on. I know the first daily race b was at this track with sports hard 290bhp and 1200kg limit I could do 1.39 in the gto think pp was around 575 mark when I ran that. So low 1.40 certainly achievable.
I give my type r a try tonight been busy working today.

MG CHRIS

Original Poster:

9,087 posts

168 months

Sunday 3rd April 2022
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So did a bit of testing various cars with Dan last night. ATM with our rules 4wd just isn't possible just be way too slow. So I set my gto to match power and weight of the civic type r I'm using but pp is around 560-570. Back to back testing can do 1.39-1.40 in the gto. Civic at current regs 1.43. Switch the Honda up to same pp and I can get within half a second of the gto.

So I'm thinking leave this week alone at deep forest but next week bump pp limit too 570pp and allow 4wd cars. Now at 570pp my civic is 330bhp and the gto is 265-70bhp range. My thinking it may allow a greater variety of cars to be used and be quick or stick with same car and tune up.

Or the other option is see what lap time we get at current specs at deep forest repeat the track next week but say set a target lap time of day 1.40 and we can run cars to that limit instead of pp min weight etc but that will need everyone to target that and not sandbag etc.

Like ATM we all aware that credits are tough to get and people are t different levels in collecting cars etc but just thinking of ways to have a difference in cars racing rather than 95% of grid being Honda's.