Destiny 2 - Lightfall

Destiny 2 - Lightfall

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SV_WDC

717 posts

90 months

Wednesday 29th March 2023
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phil-sti said:
I used to love Destiny but once the ghroup i used to play with religiously all drifted away it became to grindy. they really need to match make Nightfalls and i used to love Iron Banner.
Recommend the Destiny app; they have an Looking For Group (LFG) section - you can join any non-matchmaking event, usually off mic for the regular pinnacles like NF, Wellspring Master etc.

No idea if those events still exist. Like others I got fed up with the grind. Also it got quite tedious with the server issues and constant bugs.

Speckle

3,453 posts

217 months

Thursday 30th March 2023
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LukeBrown66 said:
From what I have heard the moron Smith is wanting to rake the difficulty increase to everything, he only cares about streamers and high end players, they make him the money, the game is dead really, so it is what you would expect, he has to find cash somehow,
I think we shall have to agree to disagree. Power creep was definitely becoming an issue, they had to reign it in somehow or the game would die very quickly as it became less and less challenging at the upper end of the scale.

However, I think they have over-tuned their solutions and I hope for your sake, and the sake of all the other players like you, that they correct this before you all leave as that would also be very bad for the game.



LukeBrown66

4,479 posts

47 months

Thursday 30th March 2023
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if Smith does what he says and increases the difficulty everywhere, people will leave, in vast numbers it is that simple. Not everyone wants, needs or has to sweat.

Speckle

3,453 posts

217 months

Thursday 30th March 2023
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LukeBrown66 said:
if Smith does what he says and increases the difficulty everywhere, people will leave, in vast numbers it is that simple. Not everyone wants, needs or has to sweat.
Haven't they already done this though? Vanguard playlist, neuromuna patrol, seasonal activity, Nightfalls etc. All have had their difficulty level fixed, mainly based on positive community feedback from the Witch Queen Legendary campaign and last seasons seasonal activity. AFAIK, there aren't any plans to increase difficulty any further.

I agree that increasing difficulty from it's current state would be a mistake.

Mastodon2

13,826 posts

166 months

Thursday 30th March 2023
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LukeBrown66 said:
gamers are blind dumb, devs know it, so here we are.
The ones who struggle with simple concepts like builds probably are. hehe

LukeBrown66

4,479 posts

47 months

Thursday 30th March 2023
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Anyone can build but the finer points are not that simple to follow or easy to work out, hence why there is skill in doing it. I for one care little, I just enjoy playing and doing the various activities I can, and that has been made a lot harder since the update, as can be seen on ANY forum talking about it.

Speckle

3,453 posts

217 months

Friday 31st March 2023
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LukeBrown66 said:
Anyone can build but the finer points are not that simple to follow or easy to work out, hence why there is skill in doing it. I for one care little, I just enjoy playing and doing the various activities I can, and that has been made a lot harder since the update, as can be seen on ANY forum talking about it.
Well, it seems you've gotten your wish. The health of all enemies in both legendary and master content have been reduced by 10% in yesterday's hotfix and most primary weapons have been buffed (in the case of ARs, by a massive 25%!) I ran the perdition legendary lost sector this morning and it felt pretty easy to be honest. If you have a quicksilver storm, that just got an additional 40% damage buff! If that doesn't make the game easier, I don't know what will.

For a bit of context, may I ask what it is you're trying to do that you're finding difficult, and what is your current light level? It could be a simple case of being a bit under-levelled for your chosen activity.

I was reading a thread on reddit yesterday where a chap was complaining about the difficulty of legendary lost sectors and it transpired he was attempting them at only 1770 light! I mean, I think we can all agree that attempting any activity at 60 under light is going to present a bit of a challenge!! Not saying you're doing that by the way, I just found it interesting.

You say you care little about builds and yet, you do care about the fact you're not enjoying the game because it's too hard now. Yet, throwing a simple build together (there are literally thousands of build videos on youtube) would make the game easier for you, increase your enjoyment thereby solving your problem.

Try it, you might even like it...


Edited by Speckle on Friday 31st March 11:14

LukeBrown66

4,479 posts

47 months

Friday 31st March 2023
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I know enough to be able to play the game to a reasonable level, but have no interest in trying prove myself by doing legend lost sectors and the like.

I think they have clearly responded for two reasons,

One the huge amount of uproar on their forums and elsewhere.#

But probably there might have been a downturn in playe rbase, and so soon after a release that is never easy to bring back.

Speckle

3,453 posts

217 months

Friday 31st March 2023
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LukeBrown66 said:
I know enough to be able to play the game to a reasonable level, but have no interest in trying prove myself by doing legend lost sectors and the like.

I think they have clearly responded for two reasons,

One the huge amount of uproar on their forums and elsewhere.#

But probably there might have been a downturn in playe rbase, and so soon after a release that is never easy to bring back.
My mistake, I thought you said you were finding that the things you wanted to do in the game were too hard. If you're not interested in builds and using the various toys and tools available in the game, it certainly doesn't sound like you're playing the game to a reasonable level but, we clearly have a different view on what a reasonable level looks like.

Honestly, I think most of the uproar is a vocal minority, as is so often the way online. The uproar will likely continue too as the re-tuning of enemy health yesterday won't be enough to appease those who have no builds and who have become used to standing out in the open taking fire from multiple enemies without dying. We won't see a return to that and I think that is a good thing.

The one positive thing to take from all of this, is that Bungie as a developer does take notice of community feedback.




Mastodon2

13,826 posts

166 months

Friday 31st March 2023
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If there's anyone Bungie shouldn't listen to, it's people who complain about the difficulty, refuse to engage with the buildcrafting elements of the game and yet believe they are playing at a reasonable level.


Speckle

3,453 posts

217 months

Saturday 1st April 2023
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Mastodon2 said:
If there's anyone Bungie shouldn't listen to, it's people who complain about the difficulty, refuse to engage with the buildcrafting elements of the game and yet believe they are playing at a reasonable level.
I don't think they did. Not much has changed based on playtime last night. Threshers still one shot you regardless, Master NF was still a challenge but do-able (easy week for 200k btw if you need it). In fact the entire game felt....well, it felt exactly the same as it felt before the hotfix. 10% enemy health nerf has changed practically nothing as far as I could tell.

LukeBrown66

4,479 posts

47 months

Sunday 2nd April 2023
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The game is run by streamers and high end players, they are the only players Bungle give a dam about as they give the game free marketing to hundreds of thousands of people, something that would cost them millions.

the changes were not made, it is just hype to try and not lose players, which they probably did, that is the ONLY reason they would even think about making changes as that is the base that buys funds. Streamers get given everything for free.

Mastodon2

13,826 posts

166 months

Sunday 2nd April 2023
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LukeBrown66 said:
The game is run by streamers and high end players, they are the only players Bungle give a dam about as they give the game free marketing to hundreds of thousands of people, something that would cost them millions.

the changes were not made, it is just hype to try and not lose players, which they probably did, that is the ONLY reason they would even think about making changes as that is the base that buys funds. Streamers get given everything for free.
Some of the changes, like enemy HP nerfs in the Avalon mission on Legendary difficulty, are live and very noticeable. Bungie did say however, that the rest of the changes, like the weapon buffs, are coming in a mid-season patch. Keep up at the back. hehe

Speckle

3,453 posts

217 months

Tuesday 4th April 2023
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LukeBrown66 said:
The game is run by streamers and high end players, they are the only players Bungle give a dam about as they give the game free marketing to hundreds of thousands of people, something that would cost them millions.

the changes were not made, it is just hype to try and not lose players, which they probably did, that is the ONLY reason they would even think about making changes as that is the base that buys funds. Streamers get given everything for free.
rofl I actually laughed out loud when I read this. I assume you're trolling.

Health nerf is live but, incoming damage remains unchanged. Lots of ways in the sandbox to avoid it though...



LukeBrown66

4,479 posts

47 months

Tuesday 4th April 2023
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If you read about stuff on the forum it is a commonly held belief, the game is very old, streamers keep it alive to a vast fanbase that a company like Bungie would have to spend fortunes reaching. it is the most common way games keep alive. it is basically free marketing.

Speckle

3,453 posts

217 months

Tuesday 4th April 2023
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LukeBrown66 said:
If you read about stuff on the forum it is a commonly held belief, the game is very old, streamers keep it alive to a vast fanbase that a company like Bungie would have to spend fortunes reaching. it is the most common way games keep alive. it is basically free marketing.
Yes, I understand the marketing potential of content creators but, you're massively overstating it with zero evidence by saying they run the game - that is based only on your own assumption.

You should probably just find another game as by the sounds of it, you don't like this one very much!

LukeBrown66

4,479 posts

47 months

Tuesday 4th April 2023
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Not the case at all.

I am merely saying the the content and decisions made are clearly assisted maybe even driven by content creators. As if you harden the game then renege on your decision very quickly what does that say about that decision?

That it was wrong, and that maybe the feedback they were getting was from people who find the game too easy, a tiny minority I would expect.

Mastodon2

13,826 posts

166 months

Tuesday 4th April 2023
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Don't worry, there will always be something to do in Destiny for people who are st at the game.

Joeywinkle

Original Poster:

221 posts

20 months

Wednesday 5th April 2023
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Speckle said:
rofl I actually laughed out loud when I read this. I assume you're trolling.

Health nerf is live but, incoming damage remains unchanged. Lots of ways in the sandbox to avoid it though...
Woven mail has been an absolute godsend for my hunter main hehe

@Mastodon I had a quick blast with wavesplitter in my build at the weekend. It is fun, exactly like you said, my only problem is i kept running out of special ammo for it! Need to find a way to get special ammo finder in my mods somewhere. For the time being i'm happy with my subsistence + backup mag funnelweb doing a similar job.

Speckle

3,453 posts

217 months

Wednesday 5th April 2023
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Joeywinkle said:
@Mastodon I had a quick blast with wavesplitter in my build at the weekend. It is fun, exactly like you said, my only problem is i kept running out of special ammo for it! Need to find a way to get special ammo finder in my mods somewhere. For the time being i'm happy with my subsistence + backup mag funnelweb doing a similar job.
I've got a similar build but, I use a crafted Hollow Denial with Lead from Gold instead of Wavesplitter which seems to solve the ammo problem nicely, and keeps you topped up on heavy drops too.

@LukeBrown - As I said, the move to increase difficulty came largely from community feedback regarding legendary campaigns and last seasons seasonal activity. The very same people who are currently crying all over the forums, were the ones saying they enjoyed it. Some content creators covered power creep and they were absolutely right to do so. It was very clearly happening and needed addressing.

Most content creators are an echo chamber for whichever way they think the wind is blowing on any given day - there is barely a single original thought among the majority of them. Don't forget their audience is made up exclusively of Destiny players so, they're not really a marketing tool and all they really want are views and likes as that is how they pay their bills. The Bungie forums are just full of children as far as I can tell, and reddit is populated by mostly idiots and trolls.

Anyway, back to the game. Has anyone tried the new Lake of Shadows yet? I've not tried it yet but, have heard mixed reports...