RE: GT5: Worth The Wait, Or Wot?

RE: GT5: Worth The Wait, Or Wot?

Author
Discussion

broker1

11,715 posts

176 months

Friday 10th December 2010
quotequote all
gbbird said:
In answer to the original post, not it was most definitely not worth the wait. I think it is pretty mediocre, and no different to any other recent driving games i have played.

Not impressed at all, and my copy is already gathering dust
You sir, are missing out.

martynr

1,097 posts

174 months

Monday 13th December 2010
quotequote all
alexpa said:
Logitech G27 or Driving Force GT?

Is the G27 worth double the dosh?

http://www.logitech.com/en-gb/gaming/wheels

Alex
DF GT, bought it last year for ~£65 from dabs, but now it's ~90.

The best is probably fanatec...

Agent Orange

2,194 posts

246 months

Thursday 30th December 2010
quotequote all
Late but thought I'd add an update having received GT5 as well as a nice new 46" LED to view it on. biggrin

First thought is what the hell is everyone complaining about??!

Granted GT5 isn't the big leap forward I was hoping for. I'm also questioning why the hell it took so long and why they've STILL got that bloody annoying "buy yes/no, install yes/no, confirm yes/no" plink plink plink interface for the tuning section. And who chose the Pot Black theme for the background music?!?!

I could also moan about some of the standard car textures. ie. the RX-7 headlamp edges do look more than a bit jagged on the replay if you freeze frame.

The engine noises are - errr embarrassingly poor but so were all the previous versions.

BUT

The feel of the driving is ohhh so perfect and I'm only using a Dual Shock controller not a wheel. The way you can pick a corner entry point, the way you can balance the weight of the car and the way you can feel the weight transfer is just sublime.

I've dabbled with Forza, which is excellent, and just about every racer on the PS2/3 but the only one that feels right is GT and GT5 has got the feel bang on.

GT5 is a flawed gem of a game and I love it.



Edited by Agent Orange on Thursday 30th December 17:49

JB!

5,254 posts

180 months

Friday 31st December 2010
quotequote all
broker1 said:
Chris Stott said:
JB! said:
in answer to the OP.

no.

i played it this weekend, and hated it.

i was using a friend's career s2000, a car, that in forza 3 handles very nicely.

on GT5, the car had no feel, i had no sense of the back end breaking traction, struggled to feather the throttle and balance the car nicely, this was with slicks and lots of nice upgrades.


it feels horribly dated already.

i'll stick with forza, and am glad i saved myself £250 for a ps3 and GT5 just to find out it was utter turd.


yours, a gutted racing game fan.
Could you drift a highly tuned S2000 on slicks in real life?

Try running the S2000 wihtout any mods on sports hard or comfort soft tyres... this will give you a much more effective representation of the physics engine in GT5... with a decent wheel (G25/G27) you should have no problem finding the balance point.

Tuning in GT5 has to be done with sympathy... the urge to chuck £200k+ of upgrades at relatively modest cars needs to be resisted... cars are almost always nicer to drive as they come, or with the adjustable suspension to optimise the handling and maybe one of two minor power upgades.

There are some major irritations with GT5, but the car handling model is not one of them... it feels utterly lovely.
Beat me to it. Poster wonders why he can't drift on........ SLICKS!!banghead Just about sums up the level of this thread - a mix of those that understand this game was developed for people who understand cars (deeply) and those who would be much better served by F3 and are quite welcome to it.

Everything you said about not needing to throw loads of cash at the cars is spot on.

I'm level 20 and went online for the first time last night, blasting around the Nurbergring with a couple of other Brits (all in Skylines) has to be one the best gaming experiences I've had to date.

/G27, all aids off, simulation wheel settings.
on forza i can over-inflate my slicks and they soon light up like a treat! much more control than street tyres, that way you can use the throttle/clutch to break traction.

anyeay, spent some more time on GT5 and it still wasnt worth the wait.

Frederick

5,697 posts

220 months

Friday 31st December 2010
quotequote all
JB! said:
broker1 said:
Chris Stott said:
JB! said:
in answer to the OP.

no.

i played it this weekend, and hated it.

i was using a friend's career s2000, a car, that in forza 3 handles very nicely.

on GT5, the car had no feel, i had no sense of the back end breaking traction, struggled to feather the throttle and balance the car nicely, this was with slicks and lots of nice upgrades.


it feels horribly dated already.

i'll stick with forza, and am glad i saved myself £250 for a ps3 and GT5 just to find out it was utter turd.


yours, a gutted racing game fan.
Could you drift a highly tuned S2000 on slicks in real life?

Try running the S2000 wihtout any mods on sports hard or comfort soft tyres... this will give you a much more effective representation of the physics engine in GT5... with a decent wheel (G25/G27) you should have no problem finding the balance point.

Tuning in GT5 has to be done with sympathy... the urge to chuck £200k+ of upgrades at relatively modest cars needs to be resisted... cars are almost always nicer to drive as they come, or with the adjustable suspension to optimise the handling and maybe one of two minor power upgades.

There are some major irritations with GT5, but the car handling model is not one of them... it feels utterly lovely.
Beat me to it. Poster wonders why he can't drift on........ SLICKS!!banghead Just about sums up the level of this thread - a mix of those that understand this game was developed for people who understand cars (deeply) and those who would be much better served by F3 and are quite welcome to it.

Everything you said about not needing to throw loads of cash at the cars is spot on.

I'm level 20 and went online for the first time last night, blasting around the Nurbergring with a couple of other Brits (all in Skylines) has to be one the best gaming experiences I've had to date.

/G27, all aids off, simulation wheel settings.
on forza i can over-inflate my slicks and they soon light up like a treat! much more control than street tyres, that way you can use the throttle/clutch to break traction.

anyeay, spent some more time on GT5 and it still wasnt worth the wait.
Shows how flawed the model is in FM than GT5 then. How many proper racecars have you seen going full on sideways in power oversteer (and not 'assisted' oversteer like Plato's BTCC episode) on slicks? I've had no probs power oversteering in GT5 on sport tyres with adequate power, or comfort tyres with a shopping trolley. Put comfort hard on most things RWD and you'll have the back end out, think of them s GT5's Wan-Li Deathmaster 3000's. You'll even have a crappucino wagging its tail with those things on!

raywn

11 posts

189 months

Tuesday 25th January 2011
quotequote all
Frederick said:
JB! said:
broker1 said:
Chris Stott said:
JB! said:
in answer to the OP.

no.

i played it this weekend, and hated it.

i was using a friend's career s2000, a car, that in forza 3 handles very nicely.

on GT5, the car had no feel, i had no sense of the back end breaking traction, struggled to feather the throttle and balance the car nicely, this was with slicks and lots of nice upgrades.


it feels horribly dated already.

i'll stick with forza, and am glad i saved myself £250 for a ps3 and GT5 just to find out it was utter turd.


yours, a gutted racing game fan.
Could you drift a highly tuned S2000 on slicks in real life?

Try running the S2000 wihtout any mods on sports hard or comfort soft tyres... this will give you a much more effective representation of the physics engine in GT5... with a decent wheel (G25/G27) you should have no problem finding the balance point.

Tuning in GT5 has to be done with sympathy... the urge to chuck £200k+ of upgrades at relatively modest cars needs to be resisted... cars are almost always nicer to drive as they come, or with the adjustable suspension to optimise the handling and maybe one of two minor power upgades.

There are some major irritations with GT5, but the car handling model is not one of them... it feels utterly lovely.
Beat me to it. Poster wonders why he can't drift on........ SLICKS!!banghead Just about sums up the level of this thread - a mix of those that understand this game was developed for people who understand cars (deeply) and those who would be much better served by F3 and are quite welcome to it.

Everything you said about not needing to throw loads of cash at the cars is spot on.

I'm level 20 and went online for the first time last night, blasting around the Nurbergring with a couple of other Brits (all in Skylines) has to be one the best gaming experiences I've had to date.

/G27, all aids off, simulation wheel settings.
on forza i can over-inflate my slicks and they soon light up like a treat! much more control than street tyres, that way you can use the throttle/clutch to break traction.

anyeay, spent some more time on GT5 and it still wasnt worth the wait.
Shows how flawed the model is in FM than GT5 then. How many proper racecars have you seen going full on sideways in power oversteer (and not 'assisted' oversteer like Plato's BTCC episode) on slicks? I've had no probs power oversteering in GT5 on sport tyres with adequate power, or comfort tyres with a shopping trolley. Put comfort hard on most things RWD and you'll have the back end out, think of them s GT5's Wan-Li Deathmaster 3000's. You'll even have a crappucino wagging its tail with those things on!
Haha, having tried GT5 for the first time last night, I said to my mate that the McLaren mp4-12c understeers like its got Wan-Li's on the front! Unfortunately I bought an Impreza WRX (in real life!) that had those fitted all round. Never driven a car with such bad handling! Normal tyres sorted it out though. Throwing away 4 nearly new tyres with 6mm tread never felt so good!

As for the game, on the whole I was generally unimpressed with the developers achievements given how much time they've had. I had always loved the Previous GT versions on the PS2 and got converted to Forza 2 & then 3 by a mate and am happy to stick with Forza too.
If I already owned a PS3, I would probably buy GT5, but I most definitely would not fork out £250 for a PS3 just for GT5. Oh, I already have a Blue Ray player, before anyone suggests that as another plus point for buying a PS3 smile

Shinobi

5,072 posts

190 months

Tuesday 25th January 2011
quotequote all
Completed one of the 4 hour endurance races at the weekend and still not impressed, a pretty game yes and the premium cars very nice but I still get no feeling of the car even with a wheel. Why the wheel makes a whirring and clicking sound when I tunr as if it's trying to simulate feedback I have no idea. I've not driven a car of mine on the track in real life that trys to turn the other way and also if I'm going along a straight road I'm pretty sure my steering wheel wouldn't turn left immediatly if I take my hands off for a second. I prefer to play with the smaller rear wheel drive cars myself like the MX5 or S2000 and some of the Raw Ferraris but even in this game they seem to understeer alot.

Where has it all gone wrong, GT and GT2 were fantastic games, I don't understand how Forza has got better but GT has got worse. Neither are perfect but I don't think any computer game could be as the driver will never feel fear but GT seems in terms of handling to have gone backwards. Everything seems to understeer and yes I do play with a wheel and all assists off.

On a plus side the photo mode in very impressive and the range or cars is very good with some of the cars available from the tuners superb. The Amuse S2000 looks fantastic.

Edited by Shinobi on Tuesday 25th January 18:59

E21_Ross

35,081 posts

212 months

Wednesday 26th January 2011
quotequote all
Shinobi said:
Where has it all gone wrong, GT and GT2 were fantastic games, I don't understand how Forza has got better but GT has got worse. Neither are perfect but I don't think any computer game could be as the driver will never feel fear but GT seems in terms of handling to have gone backwards. Everything seems to understeer and yes I do play with a wheel and all assists off.
i don't fear at all. you're used to the arcadey handling of forza. i took a 430 scuderia round the 'ring, all driver aids off, standard tyres, standard everything. i did a pretty good lap and got 7:41. time in real life.....7:39.

pretty blood good huh.

Shinobi

5,072 posts

190 months

Wednesday 26th January 2011
quotequote all
E21_Ross said:
Shinobi said:
Where has it all gone wrong, GT and GT2 were fantastic games, I don't understand how Forza has got better but GT has got worse. Neither are perfect but I don't think any computer game could be as the driver will never feel fear but GT seems in terms of handling to have gone backwards. Everything seems to understeer and yes I do play with a wheel and all assists off.
i don't fear at all. you're used to the arcadey handling of forza. i took a 430 scuderia round the 'ring, all driver aids off, standard tyres, standard everything. i did a pretty good lap and got 7:41. time in real life.....7:39.

pretty blood good huh.
Pretty standard reply I suppose personally I would say Need for speed and Ridge racer were arcadey but maybe you havn't driven enough cars on track to comment sensibly, it is strange that no other "sim" has been met with such critisism though. Strange to have music playing as standard in the game, weight reduction stage 3 but keep the speakers and stereo.

Personally I hope the next GT fixes the issue they have and does surpass all other driving games it certainly does in the graphics department and we all know how good GT can be when it is good.

E21_Ross

35,081 posts

212 months

Wednesday 26th January 2011
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actually, as a sim, its been praised. And its not a stereo, its in-game music. You can turn it off if you like.

R1chy11

890 posts

181 months

Wednesday 26th January 2011
quotequote all
Why the wheel makes a whirring and clicking sound when I tunr as if it's trying to simulate feedback I have no idea. I've not driven a car of mine on the track in real life that trys to turn the other way and also if I'm going along a straight road I'm pretty sure my steering wheel wouldn't turn left immediatly if I take my hands off for a second.
[/quote]

Surely these are problems with your wheel and not with the game. None of these happen with a pad. Countless times in long races I've just held the accelerator and gave my hands a rest and the car stays straight.


Shinobi

5,072 posts

190 months

Wednesday 26th January 2011
quotequote all
R1chy11 said:
Why the wheel makes a whirring and clicking sound when I tunr as if it's trying to simulate feedback I have no idea. I've not driven a car of mine on the track in real life that trys to turn the other way and also if I'm going along a straight road I'm pretty sure my steering wheel wouldn't turn left immediatly if I take my hands off for a second.
Surely these are problems with your wheel and not with the game. None of these happen with a pad. Countless times in long races I've just held the accelerator and gave my hands a rest and the car stays straight.
I was hoping it would be somthing like that, I generally prefer to play with the pad and it doesn't behave odd on the pad at all.

tim-b

1,279 posts

210 months

Wednesday 26th January 2011
quotequote all
R1chy11 said:
shinobi said:
Why the wheel makes a whirring and clicking sound when I tunr as if it's trying to simulate feedback I have no idea. I've not driven a car of mine on the track in real life that trys to turn the other way and also if I'm going along a straight road I'm pretty sure my steering wheel wouldn't turn left immediatly if I take my hands off for a second.
Surely these are problems with your wheel and not with the game. None of these happen with a pad. Countless times in long races I've just held the accelerator and gave my hands a rest and the car stays straight.
+1, what wheel are you using? I don't have these issues with my G25, or DFP. FF wheels can be a bit noisy due to the resistance of the feedback (mine sounds more like doing up a zipper, shouldn't click), and if the wheel doesn't pull back to centre on a straight road you've definitely got a duff one, or wrong settings....

As for everything understeering, have you tried using comfort or sports tyres? Stick those on a powerful (i.e. 250bhp+) RWD car and you'll be able to 'steer with the rear' no problems. Also make sure the driving aids are off, in case you hadn't already done that...

I agree GT5 is disappointing - frustratingly so - in many areas, but if you're willing to play with the settings and tuning, the handling and force-feedback are extremely good and definitely 'best in class' IMHO (although I usually play iRacing and Simbin sims, GT5 is still realistic enough to hold my attention for a good long while!).

Shinobi

5,072 posts

190 months

Wednesday 26th January 2011
quotequote all
tim-b said:
R1chy11 said:
shinobi said:
Why the wheel makes a whirring and clicking sound when I tunr as if it's trying to simulate feedback I have no idea. I've not driven a car of mine on the track in real life that trys to turn the other way and also if I'm going along a straight road I'm pretty sure my steering wheel wouldn't turn left immediatly if I take my hands off for a second.
Surely these are problems with your wheel and not with the game. None of these happen with a pad. Countless times in long races I've just held the accelerator and gave my hands a rest and the car stays straight.
+1, what wheel are you using? I don't have these issues with my G25, or DFP. FF wheels can be a bit noisy due to the resistance of the feedback (mine sounds more like doing up a zipper, shouldn't click), and if the wheel doesn't pull back to centre on a straight road you've definitely got a duff one, or wrong settings....

As for everything understeering, have you tried using comfort or sports tyres? Stick those on a powerful (i.e. 250bhp+) RWD car and you'll be able to 'steer with the rear' no problems. Also make sure the driving aids are off, in case you hadn't already done that...

I agree GT5 is disappointing - frustratingly so - in many areas, but if you're willing to play with the settings and tuning, the handling and force-feedback are extremely good and definitely 'best in class' IMHO (although I usually play iRacing and Simbin sims, GT5 is still realistic enough to hold my attention for a good long while!).
I usually put racing tyres on or sports soft, I'll have a try with comfort and see what it's like. Always turn all the aids off out of habit now.

FamilyDub

3,587 posts

165 months

Wednesday 26th January 2011
quotequote all
Shinobi said:
Strange to have music playing as standard in the game, weight reduction stage 3 but keep the speakers and stereo.
I noticed in my race prepped Gallardo last night that it still has the wide-screen sat nav in it @ weight reduction 3. scratchchin

My only annoyance with this GT, is that the game will now carry over custom paint jobs/new alloys to the arcade mode, but not the tuning mods you've done...

MadRob6

3,594 posts

220 months

Wednesday 26th January 2011
quotequote all
FamilyDub said:
I noticed in my race prepped Gallardo last night that it still has the wide-screen sat nav in it @ weight reduction 3. scratchchin

My only annoyance with this GT, is that the game will now carry over custom paint jobs/new alloys to the arcade mode, but not the tuning mods you've done...
When playing split screen it does. For some reason the specs listed are standard but the car has all of the mods.