Modern board/card games

Modern board/card games

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ecsrobin

17,133 posts

166 months

Wednesday 17th February 2016
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mikeyr said:
ecsrobin said:
The Amazon carcassonne I got at he weekend for £15. It includes the river expansion which after watching the will Wheaton video I was going to purchase!
Me too!

Only downside is delivery isn't due until next month frown
When I ordered mine it was the last in stock :thumbs:

As for TTR the instructions are here: https://cdn1.daysofwonder.com/tickettoride/en/img/...

Rostfritt

3,098 posts

152 months

Wednesday 17th February 2016
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A few recommendations here

Puerto Rico - Good fun, but only played it once so far

Machi Koro - Really good fun car based game. Has the advantage that you can play as a two player. You build up an empire of properties which have different actions based on dice rolls. I like it as you can think you are miles away from winning but turn it around in a few goes.

Xia, Legends of a drift system - Really long winded and quite expensive. It does take a while to set up and you need someone who has read the manual. Good fun once you get going and end up flying directly into the sun a few times.

Power Grid - Delightfully German, you build up a collection of different power stations and build lines into different cities. You then have to make sure you can power all your cities at the end of each turn by buying fuel. It is really well designed with an elaborate marketplace for power stations and another for fuel.

sidicks

25,218 posts

222 months

Wednesday 17th February 2016
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Rostfritt said:
Puerto Rico - Good fun, but only played it once so far
I bought this a coupe of years ago but found it very hard to get into,so it's not something we have persevered with, in favour of there games such as Ticket To Ride, Carcassonne, Stone Age which seem much more 'playable' / intuitive as beginners.

We should try it again though, as it is highly related by those in the know!

Adam B

27,261 posts

255 months

Thursday 18th February 2016
quotequote all
I started a similar thread a while back, and this one has added further ideas which is great.

Can I ask the experts if there are any games in my want list that are similar to each other or games I already have:

Some I Have:
Carcassone
Scotland Yard
221b Baker Street

Want:
Ticket to Ride (similar to Carcassone?)
Settlers of Catan
Alhambra
Letters from Whitechapel (similar to Scotland Yard?)
Labyrinth
Forbidden Island


Edited by Adam B on Thursday 18th February 14:40

SistersofPercy

3,355 posts

167 months

Thursday 18th February 2016
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another vote for Fluxx. We have the Monty Python version, great fun and very tactical. Does help if you've seen Holy Grail though.
The teenagers here love it (but they are big Python fans).

Disastrous

10,088 posts

218 months

Thursday 18th February 2016
quotequote all
Adam B said:
Letters from Whitechapel (similar to Scotland Yard?)
It's absolutely excellent!

I only refer to it as 'The prostitute murdering game' and my OH still likes it despite that.

Sway

Original Poster:

26,317 posts

195 months

Thursday 18th February 2016
quotequote all
Forbidden Island has been great the last few days - kids have been playing it whilst on half term, and we've normally fitted in a couple of games as a family each night.

It's different, and brilliant, playing cooperatively - marked comparison to 'normal' games. Bloody tough too, so you're on your toes all the ways through.

ecsrobin

17,133 posts

166 months

Thursday 18th February 2016
quotequote all
Adam B said:
I started a similar thread a while back, and this one has added further ideas which is great.

Can I ask the experts if there are any games in my want list that are similar to each other or games I already have:

Some I Have:
Carcassone
Scotland Yard
221b Baker Street

Want:
Ticket to Ride (similar to Carcassone?)
Settlers of Catan
Alhambra
Letters from Whitechapel (similar to Scotland Yard?)
Labyrinth
Forbidden Island


Edited by Adam B on Thursday 18th February 14:40
Ticket to ride is a must buy. It's a card game with the board element so definitely different and can get very frustrating if you enjoy collecting cards and someone decides to place trains early.

Tonsko

6,299 posts

216 months

Thursday 18th February 2016
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In TTR:E you have 3 stations so you can use stops that other players have claimed, with a points penalty at the end.

Adam B

27,261 posts

255 months

Thursday 18th February 2016
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Sorry but I am not really after reviews - all those games I mentioned are on my list because of your great recommendations smile

I am really asking are there any games in my "want" list that are similar in style/strategy, to each other or games I have. If so I will buy the others first.

For example Whitechapel seems similar to Scotland Yard, in that many some players try to outwit the single baddie player and corner him, using clues

Edited by Adam B on Thursday 18th February 17:02

Disastrous

10,088 posts

218 months

Thursday 18th February 2016
quotequote all
Adam B said:
Sorry but I am not after reviews

All those games I mentioned are on my list because of your great recommendations

I am really asking are there any games in my "want" list that are similar in style/strategy, ot each other or games I have. If so I will buy the others first.

For example Whitechapel seems similar to Scotland Yard, in that many some players try to outwit the single baddie player and corner him, using clues
I see what you mean - Whitechapel is a bit like Scotland Yard, yes, albeit a lot more grown up feeling. 'Jack' moves on a hidden board and plays in secret to the other players etc etc so I suppose it is down to whether you like the mechanics or the setting more. Scotland Yard never really grabbed me but Whitechapel definitely does.

Disastrous

10,088 posts

218 months

Thursday 18th February 2016
quotequote all
TTR and Settlers are sufficiently different from Carcassonne IMO - the three games aren't really that similar at all.

Going against the grain slightly, I hate TTR. My OH (German) loves it and plays it a lot with her family but I find that ultimately luck of the draw decides whether you win or lose rather than strategy (We're both pretty good though she is a bit better at it, and we find that who winds is usually determined by a couple of points that would have been swung with a few more cards). That drives me absolutely mental so I don't like it.

The other two are much more resource-based. In fact, Settlers is probably more like Carcassonne than TTR is in that respect.

I've not played 221B so can't help there...

Steve Evil

10,662 posts

230 months

Thursday 18th February 2016
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Anyone looking into 221b Baker Street should also look into Sherlock Holmes: Consulting Detective. It's not really a competitive game, more a collection of mysteries where you work together to piece together the mystery. No set time limit or even win condition, once you think you've gathered all the evidence, you put it together and then read the conclusion that Sherlock Holmes came to, gaining points for coming to the same conclusions and losing points for moving around the map more than he did, or getting it completely wrong.

Mopey

2,396 posts

156 months

Thursday 18th February 2016
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If you enjoy catan, carccasonne etc then please try Kingdom Builder. I prefer it to those two.

Also in terms of card games you can't beat citadels!

SpielBoy

174 posts

249 months

Friday 19th February 2016
quotequote all
Disastrous said:
TTR and Settlers are sufficiently different from Carcassonne IMO - the three games aren't really that similar at all.

Going against the grain slightly, I hate TTR. My OH (German) loves it and plays it a lot with her family but I find that ultimately luck of the draw decides whether you win or lose rather than strategy (We're both pretty good though she is a bit better at it, and we find that who winds is usually determined by a couple of points that would have been swung with a few more cards). That drives me absolutely mental so I don't like it.

The other two are much more resource-based. In fact, Settlers is probably more like Carcassonne than TTR is in that respect.

I've not played 221B so can't help there...
The knack with TTR is that you don't place any routes until you have to (ie someone is about to possibly block you out) - or you have pretty much have all the cards you need to complete you connections. If you are flexible on possible ways to connect the lack of a certain card colours should not be a issue.

Basically you really should not be giving away where you plan to go until your opponents don't have any time to react. Additionally always try to build the longer connections - building two 3 length routes as apposed to a single 6 routes wastes a turn and gives you less points.


SpielBoy

174 posts

249 months

Friday 19th February 2016
quotequote all
Adam B said:
I started a similar thread a while back, and this one has added further ideas which is great.

Can I ask the experts if there are any games in my want list that are similar to each other or games I already have:

Some I Have:
Carcassone
Scotland Yard
221b Baker Street

Want:
Ticket to Ride (similar to Carcassone?)
Settlers of Catan
Alhambra
Letters from Whitechapel (similar to Scotland Yard?)
Labyrinth
Forbidden Island


Edited by Adam B on Thursday 18th February 14:40
I think everyone, bar 2, of those games either won or was nominated for the Spiel des Jahres... and therefore worthy of purchasing and playing ...

... and as Spiel des Jahres games tend to be family games I suspect the Jury felt a game based around the murder of Prositutes might not be appropriate ;-)

With the exception to Scotland Yard & Whitechapel I really don't think there is that much of a similarity in the games.

You could argue that Carcassonne and Alhambra are both tile laying games and therefore similar - but to me that is just one mechanism - there are other mechanisms that just give each game a different feel - for instance the scoring in Carcassonne is according to where you have placed you meeples, whilst it Alhambra it is according to how many of each type of building you have and when the scoring cards come out.

As regards Whitechapel and Scotland Yard - I can't remember the last time Scotland Yard was played in any of the gaming groups I have played with - but Whitechapel I think has been played 2 or 3 times in the last year. I suspect the preference for whitechapel might just be to with the added complexity of the game over scotland yard - and I hope nothing to do with a prepensity/desire to murder prostitues!!

thismonkeyhere

10,385 posts

232 months

Friday 19th February 2016
quotequote all
Mopey said:
Also in terms of card games you can't beat citadels!
I was just going to ask about Citadels - you're the first to mention it.

Looks really good. Does it work well for two players?

Great thread!

Mopey

2,396 posts

156 months

Friday 19th February 2016
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Having played with groups between 2-8 I think about 4 is best. 8 the game takes a long time as everyone picks a role etc... With two you have to take cards out etc and does not involve as much guessing. I would say best for groups of 4-6!

mikeyr

3,118 posts

194 months

Friday 19th February 2016
quotequote all
mikeyr said:
ecsrobin said:
The Amazon carcassonne I got at he weekend for £15. It includes the river expansion which after watching the will Wheaton video I was going to purchase!
Me too!

Only downside is delivery isn't due until next month frown
Amazon now expedited delivery and arriving tonight - woohoo!

Adam B

27,261 posts

255 months

Friday 19th February 2016
quotequote all
SpielBoy said:
With the exception to Scotland Yard & Whitechapel I really don't think there is that much of a similarity in the games.
You could argue that Carcassonne and Alhambra are both tile laying games and therefore similar
very useful thank you