One For The Gamers Here.

One For The Gamers Here.

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jbudgie

Original Poster:

8,935 posts

213 months

FunkyNige

8,891 posts

276 months

Friday 9th November 2012
quotequote all
jbudgie said:
Whatever it is, the page isn't working very well. Care to expand as to what it is?

jbudgie

Original Poster:

8,935 posts

213 months

Friday 9th November 2012
quotequote all
"A Slower Speed of Light" - An Open Source Relativism Simulator, but a game nevertheless.

Link works fine for me .

paranoid airbag

2,679 posts

160 months

Friday 9th November 2012
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top find thumbup

Papa Hotel

12,760 posts

183 months

Friday 9th November 2012
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That looks a really interesting concept.

jbudgie

Original Poster:

8,935 posts

213 months

Saturday 10th November 2012
quotequote all
FunkyNige said:
jbudgie said:
Whatever it is, the page isn't working very well. Care to expand as to what it is?
A better explanation for you.


"A Slower Speed of Light is a first-person game prototype in which players navigate a 3D space while picking up orbs that reduce the speed of light in increments. Custom-built, open-source relativistic graphics code allows the speed of light in the game to approach the player's own maximum walking speed. Visual effects of special relativity gradually become apparent to the player, increasing the challenge of gameplay. These effects, rendered in realtime to vertex accuracy, include the Doppler effect (red- and blue-shifting of visible light, and the shifting of infrared and ultraviolet light into the visible spectrum); the searchlight effect (increased brightness in the direction of travel); time dilation (differences in the perceived passage of time from the player and the outside world); Lorentz transformation (warping of space at near-light speeds); and the runtime effect (the ability to see objects as they were in the past, due to the travel time of light). Players can choose to share their mastery and experience of the game through Twitter. A Slower Speed of Light combines accessible gameplay and a fantasy setting with theoretical and computational physics research to deliver an engaging and pedagogically rich experience.



OpenRelativity

IN PROGRESS OpenRelativity is a set of tools for simulating the effects of traveling near the speed of light in the Unity3D game engine. The team is currently refining the documentation, usability and features in OpenRelativity, targeted for release as a free, open-source package in 2013, to allow others to produce more simulations and games about traveling near the speed of light."

FunkyNige

8,891 posts

276 months

Saturday 10th November 2012
quotequote all
jbudgie said:
FunkyNige said:
jbudgie said:
Whatever it is, the page isn't working very well. Care to expand as to what it is?
A better explanation for you.

...
Thanks, I finally managed to watch the MIT video (I had to open the page via TOR to copy the location of the MIT vid, maybe my broadband doesn't like the gameranx site) and it looks a fascinating project, will definitely keep an eye out for it coming out and to see what else they come up with.

jbudgie

Original Poster:

8,935 posts

213 months

Saturday 10th November 2012
quotequote all
FunkyNige said:
jbudgie said:
FunkyNige said:
jbudgie said:
Whatever it is, the page isn't working very well. Care to expand as to what it is?
A better explanation for you.

...
Thanks, I finally managed to watch the MIT video (I had to open the page via TOR to copy the location of the MIT vid, maybe my broadband doesn't like the gameranx site) and it looks a fascinating project, will definitely keep an eye out for it coming out and to see what else they come up with.
Must be something with your setup somewhere I think.