Call of Duty: Advanced Warfare
Discussion
http://www.totalxbox.com/75901/call-of-duty-advanc...
Trailer included there. Looks like the same old, same old.
Trailer included there. Looks like the same old, same old.
I'm hardly surprised at seeing this dull mish-mash of features it looks like they're trying to rip off Titanfall and graft onto their own shoddy series. I wonder if, at the board meetings, they furiously debated whether or not they could give the players giant mechs to stomp around in...maybe they could drop them in remotely from orbit?
It seems though that the tide is turning against COD, after what seems like forever. Some of the critical pieces on the trailer are suggesting a fatigue and discontent.
It seems though that the tide is turning against COD, after what seems like forever. Some of the critical pieces on the trailer are suggesting a fatigue and discontent.
TBF I have disliked the CoD series since the 2nd one. I liked the WW2 setting, it worked you could get a good story from a lot of different fronts and campaigns. Then they had to go and make up all a load of pretend modern wars but they all play out like they are some love child of Michael Bay and 1940's tactics.
There was an interesting article on Total Xbox a couple of days ago about the merits of overhauling WW2 games and generally how we were saturated with them a few years ago.
That said, it's gone the other way now after countless installments of COD: Generic Warfare. I can still remember how excited I was to see the first MW trailer. But this poor man's Titanfall looks dreadful.
That said, it's gone the other way now after countless installments of COD: Generic Warfare. I can still remember how excited I was to see the first MW trailer. But this poor man's Titanfall looks dreadful.
The original Modern Warfare seemed like a revelation after the saturation of WWII-based games, little did we know that Treyarch and Infinity Ward were about to engage in the race to the bottom of FPS gaming. This latest instalment looks only to be another dull and derivative game designed to squeeze money out of hapless gamers.
Lefty said:
Cod3 was ww2 as well.
I agree though, BF, MoH, CoD were originally all ww2 games
Ah didnt play the 3rd one as it wasn't on PC.....Guess there was world at war as well or something. I agree though, BF, MoH, CoD were originally all ww2 games
One thing that has always put me of CoD games of recent years is the price, they are nearly £50 on the PC which is twice as much as most games. Even after years or good sales they are rarely under £20.
It's particularly worth zooming in on that image to make sure you can read the bottom line of text.
More details emerge:
http://www.totalxbox.com/75976/more-call-of-duty-a...
For all the noise about how 'revolutionary' this COD is going to be, it doesn't sound like it is re-inventing the wheel. All these gameplay additions sound like gimmicks.
I'm more excited about the new Wolfenstein!
More details emerge:
http://www.totalxbox.com/75976/more-call-of-duty-a...
For all the noise about how 'revolutionary' this COD is going to be, it doesn't sound like it is re-inventing the wheel. All these gameplay additions sound like gimmicks.
I'm more excited about the new Wolfenstein!
http://www.nowgamer.com/features/2389192/is_call_o...
This is an interesting read about the way COD has evolved from a genuine event into a throwaway title. I don't agree with it's assessment of BO2, simply because the Black Ops games felt quite different from the Infinity Ward games in that their story followed a narrative thread and there was some interest in them (I thought BO2 was particularly well handled). However, Infinity Ward's garbage is quite thoroughly picked apart here.
This is an interesting read about the way COD has evolved from a genuine event into a throwaway title. I don't agree with it's assessment of BO2, simply because the Black Ops games felt quite different from the Infinity Ward games in that their story followed a narrative thread and there was some interest in them (I thought BO2 was particularly well handled). However, Infinity Ward's garbage is quite thoroughly picked apart here.
I'm increasingly convinced that there's space in the console market for a back-to-basics FPS. I've got both Battlefield 4 and CoD Ghosts on the PS4 and found them both to be a frustrating game where the most dangerous thing out there is the lag. I've seen people blaming BF4's slow tick rate for it's poor hit detection, with the game's producers apparently considering other issues to be more important. Well for me first and foremost i want a game where the basic mechanics of online gaming work well. I'd be willing to give up all the bells and whistles, the destructible environments, luscious textures, 700 weapons, involving campaign story and so on to get it. I'm sure there's a few PC titles out there that fit this bill. The CoD series seems to be going the other way; becoming ever more complex with a deteriorating online experience (and terrible map design on Ghosts too). The games i've enjoyed most on the PS4 have been the freebies from the PlayStation Network, such as Outlast.
Rant over, I've pre-ordered Wolfenstien and genuinely have very high hopes
Rant over, I've pre-ordered Wolfenstien and genuinely have very high hopes
Snubs said:
I'm increasingly convinced that there's space in the console market for a back-to-basics FPS.
Rant over, I've pre-ordered Wolfenstien and genuinely have very high hopes
Your last line answers my thoughts to your first line, namely if you want some oldskool, seat of your pants style shooting action, Wolfenstein is likely to be worth a look. I've got it on preorder and I can't fking wait to get stuck into it!Rant over, I've pre-ordered Wolfenstien and genuinely have very high hopes
A lot of the talk around the evolution of Call of Duty over the past few years has been around the desire for some players to see the multiplayer stripped back, into a more basic and undiluted form. COD has become so wrapped up in perks, prestige and killstreaks that it doesn't feel anything like MW did. Treyarch tried to address the issue, by giving streak rewards that weren't just based on kills but I doubt COD simply going back to a MW style game would work now that there is so much lag compensation inherent in the design.
It was an absolute revelation to play Titanfall and feel like you were really 'in' the game, rather than watching it unfold to your inputs like recent Call of Duty games. Sure, Titanfall isn't perfect, but it is a refreshingly simple, sharp shooter which connects with your cortex and makes COD feel as slow as a Diplodocus, and it's not focused on cheesy loadouts with kit and perks combined to make griefing easy.
One thing which I found poor about Ghosts (admittedly, the worst COD since the last MW game) was the map design. The decision to move back to larger maps was a bad one, and it was hubris by the developers to think they knew better. The most popular maps are always the smallest, most intense maps. Hence why any Nuketown engagement was always guaranteed to be voted for a reply in the post match lobby. No wonder no-one likes the massive, empty maps in Ghosts!
Snubs said:
I'm increasingly convinced that there's space in the console market for a back-to-basics FPS
There already is one for the PC: The Darkest Hour 44-45 mod for Red Orchestra, it can be found on Steam. Some of the larger maps (Berlin, Battle of Hürtgen Forest) are some of the most intense online games I've been involved with. Berlin runs for 90 minutes and has 45 people per side.It's pretty telling that they felt like they needed to include Kevin Spacey to market their newest "game"..
I bought Call of Duty Ghosts and my god is it bad.. Extinction is very good, thankfully, otherwise i would've sent it straight back and got my money back!
Advanced Warfare looks too much like Titanfall.
I bought Call of Duty Ghosts and my god is it bad.. Extinction is very good, thankfully, otherwise i would've sent it straight back and got my money back!
Advanced Warfare looks too much like Titanfall.
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