COD MW2 and Warzone 2
Discussion
I have it on a the Series X and it looks amazing on my 65" TV. It will pop on a 65" OLED.
I played the MW campaign but did not enjoy the Black Ops campaign and gave up with it. I totally agree it makes sense to launch this first and get people playing it, the various multiplayer items will get people playing it too.
I played the MW campaign but did not enjoy the Black Ops campaign and gave up with it. I totally agree it makes sense to launch this first and get people playing it, the various multiplayer items will get people playing it too.
Golfgtimk28v said:
I'm not really fussed on unlocking every gun or the latest meta, will stick with m4, mp7 and rockets. Don't use snipers like to just run around killing everyone, a lot more fun that camping .
The problem with that approach is you can’t get a full suite of attachments without levelling up all the guns in the class. I quite like that it encourages players to use different weapons, but it’s going to be an absolute ball ache for anyone who starts playing this further down the road.
Don Roque said:
It is a piss-poor system and a dreadful, hated decision. Having to play using guns you wouldn't normally touch (sniper rifles, primarily) means completely changing your playstyle. It is awful. I'd rather have higher XP requirements for unlocks than this stupid scattered tree.
You might not like it but what you describe is the purpose of it. Getting everyone to play differently. It’s what the camo, daily and operator challenges have always done as well. I think it makes the game a bit more interesting. It’s noticeable how varied the weapons are people are using, for example.
Golfgtimk28v said:
I've noticed my battle pass isn't moving much. I've 37 tokens, level 100 yet 4% battle pass. Also I bought a bundle but can't see the operator, this ui is very frustrating.
You have to spend the tokens. If you have 37 tokens sitting unused it won't be counting them.My friends and I have been playing DMZ quite a bit. It's a good way to get to know the map, but WZ is fun too. I agree that there doesn't seem to be a ridiculously dominant meta.
A useful feature of DMZ is if you exfil with a weapon you unlock it, and you can carry up to 3 weapons out, that's what I've been doing so I don't have to be too concerned about the order I level up weapons.
Dan_1981 said:
I don t understand it.
I've got to wipe out a stronghold apprantly... But all the stro gholds are locked?
Where do I get a key card from??
You can usually buy them from buy stations or loot them. I've got to wipe out a stronghold apprantly... But all the stro gholds are locked?
Where do I get a key card from??
Remember to pick up the 'white lotus' intel that (I think) the last guy you kill drops - it's part of the mission.
Rebirth is definitely coming IMO, I wouldn't be surprised if Plunder comes back either. They clearly don't want to drop everything at once.
The map really is huge.
Jasandjules said:
Only played few rounds of DMZ thus far but it tends to be hard not to run into less than half a dozen at once.......
Apparently they weren’t happy with how the AI was moving around and decided to just put way more of them on the map. We were getting beamed from all angles the other day, not much fun. Played some duos today though and enjoyed it.
Yazza54 said:
Agree they changed too much stuff that just worked, instead of a complete revamp of a game we all know and (mostly) love it's a completely new game with lots of pitfalls they seem to have engineered in by choice!
Tell you what fking winds me up. .. contracts are now a complete nightmare to find, no up or down arrow, tiny icon, the amount of time I've spent searching for them is ridiculous
I find the pings incredibly difficult to see too
I find the contract phones quite hard to spot. Tell you what fking winds me up. .. contracts are now a complete nightmare to find, no up or down arrow, tiny icon, the amount of time I've spent searching for them is ridiculous
I find the pings incredibly difficult to see too
I do think the game is more balanced now. It is useful being able to hold more items for your team mates.
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