IOS11 and 32 / 64 bit apps

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Narcisus

Original Poster:

8,081 posts

281 months

Saturday 24th June 2017
quotequote all
So... Although I've not checked myself I've read the following ...

1) 32Bit apps are no longer available on the Store

2) Purchased 32bit apps are no longer available to download in the purchase tab

If these 'facts' are correct then I'll not be upgrading to 11 anytime in the near future as some of my favourite games are 32 bit and will probably never be upgraded.... I don't think I could live without Pinball Dreams and Pinball Fantasies plus I have a number of war games that have probably cost £150 that will not be updated.

So I have a few questions....

1) What happens if I have to reset my ipad ? It sounds like these legacy apps will no longer be available in the cloud.
2) My Daughter has a 5th generation iPod Touch that she uses daily. Will the store basically stop working for her ?

Sounds a bit crazy to me to kill off 32 bit apps like this.... If it's as draconian as it sounds then that will be me opting out of the Apple....

Narcisus

Original Poster:

8,081 posts

281 months

Saturday 24th June 2017
quotequote all
Yes I know where you are coming from.... 5 Years is a long time in the world of IT... Or it used to be... BUT Her iPod 5 still runs all her apps and 98% of new apps fine thank you very much as does my iPad 2 ( creaking a bit now ) , 3, and 4

As does the 2500k cpu in my PC which is coming up on 7 years old.... Gone are the days of having to upgrade every 6 months to eek out the last drop of performance.

The problem here is that developers write to the lowest common denominator and with the power of these devices the only way for Apple to get people to buy new kit is to make sure that the older kit stops working.....




Narcisus

Original Poster:

8,081 posts

281 months

Sunday 25th June 2017
quotequote all
ecsrobin said:
Narcisus said:
Yes I know where you are coming from.... 5 Years is a long time in the world of IT... Or it used to be... BUT Her iPod 5 still runs all her apps and 98% of new apps fine thank you very much as does my iPad 2 ( creaking a bit now ) , 3, and 4

As does the 2500k cpu in my PC which is coming up on 7 years old.... Gone are the days of having to upgrade every 6 months to eek out the last drop of performance.

The problem here is that developers write to the lowest common denominator and with the power of these devices the only way for Apple to get people to buy new kit is to make sure that the older kit stops working.....

You can’t blame Apple. Android have also gone 62bit, as have most/if not all pc developers.

My dad has an iPad 2, put that next to my air2 and the speed difference is incredible.
Of course I can blame Apple ! I am currently using many apps on my Air 2 that I will lose and that I have invested a fair bit of money in. It is within their power to allow these apps to still function in ios11.

It appears that they have chosen not to. If this is the case then I suspect that I am not the only loyal customer of many years they will lose ....

Narcisus

Original Poster:

8,081 posts

281 months

Sunday 25th June 2017
quotequote all
ecsrobin said:
Narcisus said:
Of course I can blame Apple ! I am currently using many apps on my Air 2 that I will lose and that I have invested a fair bit of money in. It is within their power to allow these apps to still function in ios11.

It appears that they have chosen not to. If this is the case then I suspect that I am not the only loyal customer of many years they will lose ....
They have not chosen to do that so the software can be made more streamlined, less buggy, smaller file sizes and so on.

The fact that some of your devices you’ve listed won’t even accept IOS11 means it’s not that big of a deal.
Unless they make these old apps permanently unavailable. Yes if they remain in the store for the older devices that's ok ....