RE: Gran Turismo Sport: Review

RE: Gran Turismo Sport: Review

Thursday 19th October 2017

Gran Turismo Sport: Review

It's been a long time in the making, but the wait has delivered another driving masterpiece from Polyphony.



Sony PlayStation 4 owners have been starved of Polyphony's eccentric, obsessive and breathtakingly beautiful ode to car culture since the console's launch nearly four years ago. Indeed GT6, the last iteration, launched on the PS3 a month after the PS4 hit the shops... Now, finally, Gran Turismo Sport has been released, and - much like the reboot of Star Wars - while some things are just as you remember them, other aspects of the game have changed entirely.


For starters, this is not the usual race & collect tour through automotive nirvana; the format which formed the basis of previous iterations. This time there are currently only 162 cars to drive as opposed to the 600+ in GT6 - although equally you still need to earn your spurs in order to race the more exotic machinery that is featured in the game.

Moreover, while there aren't endless series of not-so-hot-hatch and Japanese 2+2s to work your way through, the age-old licence systems and challenge campaigns are repackaged to make for an oddly compelling and welcomingly simplistic driving game experience. And when combined as an offering that works your driving skills hard and rewards you for going back to shave tenths off sectors of a lap, you tend to find you're happy doing so because the reward here is in the driving as much as the collecting... And boy, has Polyphony nailed the driving.

Gran Turismo was once a doyen of console handling models, but it arguably lost its way with GT5 and GT6 as more sophisticated and input-sensitive derivatives from Turn 10's Forza series (Xbox and PC exclusive), Project CARS and Assetto Corsa came along and took the genre forward on a new generation of consoles. But in the day that we've had to play the copy of GT Sport that Sony Computer Entertainment Europe provided us for review, the handling is glorious, varied and - critically - more-ish.


What do we mean by that? Well you can get in a Mazda MX-5 Roadster S and really monster the kerbs through the Esses at Suzuka or the kidney at Brands and do so with real confidence in the message coming back through your controller and wheel. And while there are more powerful and playful (mostly racing) cars at your disposal, the fundamental joy it delivers is enough on its own to keep you coming back for another lap.

Unlike other sims that can go light and loose on steering at slightest application of throttle, there is the kind of generous tyre scrub here that you'd expect in real life - which means there's plenty of warning when things are getting fruity. This makes GT Sport more forgiving, and all the better for it. Similarly, as you go up through the ranks and clatter those same kerbs in a BMW M6 GT3, you feel it as if they were your own teeth. The car snaps out of line, squirms under throttle and even seems to growl at you. It even bottoms out under the compression after Brands Hatch's Paddock Hill or the Foxhole at the Nurburgring. Driving for driving's sake is what this game is all about, and the sound, thrill and feedback coming from the cars as you do it are as compelling as anything we've ever experienced on a Sony console.

There are only 40 tracks in the game, considerably less than its predecessors and current rivals, yet the point of GT Sport is not to experience an endless playground, but rather to focus on relentless driving improvement. The reason for this is that at it's core the game is about the online experience - which is both its star ticket and its most divisive feature.


For years Gran Turismo lagged behind the rest of the field on this front. Its lobbies were confusing and there was no focus or achievement beyond the simple pleasure of online racing. But GT Sport has now introduced an entire universe for you to navigate, placing an FIA-endorsed licence system at its centre, as well as an e-sport series where you can compete at world championship level if you hone your skills sufficiently. Along the way you can also earn rewards, sign contracts with manufacturers and build an online racing reputation.

The rep. system is a neat touch and is lifted almost entirely from the hardcore PC sim iRacing. There are two levels of rating, one that measures your speed and one that referees your safety rating - and it's the latter which really changes things online. With each collision-free lap you notch up, a little green up arrow appears on the screen telling you your rating has improved. Rear-end someone, even accidentally, and an angry red symbol tells you off. It's effective because by staying out of trouble the game matches you with better, cleaner racers and reduces the prospect of first-corner carnage that so often occurs in online racing. It's not perfect, and you seem to get punished quite a bit for others' mistakes, but it is an interesting and so far positive addition.

The online racing itself is divided into two levels: the lobbies and Sport. In Sport you can participate in Daily races that are scheduled every 20 minutes and include qualifying sessions, and then the FIA-endorsed GT Nations Cup and GT Manufacturer Series and finally a Polyphony Digital Championship - all of which look enticing but are not open yet, so we'll just have to wait and see whether they can deliver on the promise of the rest of the game.


Much like in GT6, the super-cool ultra-designed menu system hides lots of little gems around the world of cars and racing; for example if you collect enough mileage points you can buy and personalise your Arai helmets and Alpinestars suits. Or you can go to the Lewis Hamilton section and get some tips - if that's your bag.

But for all it's glorious intent, there are some typically Gran Turismo idiosyncrasies that jar. For starters, to make the most of the game you seem need to have a PSN account and play online, because currently you cannot save any progress offline. That means signing family members up to your account if you have kids, or signing up and shelling out if you're not already online. This is disappointing because Gran Turismo has always been a singularly satisfying pursuit and it's a shame that the improvement of the social aspect appears to have come at the cost of a personal one.

Equally the age-old robotic AI is still a factor, and while it is considerably brighter and feistier than it has ever been before, when you're not racing directly against them they still seem to prefer a metronomic parade rather than competing against one another.


There is also damage, and it is effective, but when you consider the sheer beauty of the graphics (they have never been better - particularly with 4k ultra HD) the absence of genuine, real-world-sized dents is disappointing. Additionally, there is now a good choice of Porsche and Ferraris to play with, even if some of the old classics like the Mazda 787B or Toyota GT-One are nowhere to be seen. And while there are different shades or day and night, the effective and ambitious weather system of GT6 is not currently included - perhaps for fair play reasons given the emphasis on online racing.

But Polyphony is a prolific updater, and you can expect much to be added in time, from cars and tracks to various other effects on and off-track as the title matures over the coming months.

And none of this should detract from what is, quite simply, the best driving experience on any console as of now. From the crackle of the over-run on the Porsche 911 RSR or the scrape of the floorpan on the various crowns of the Nordschleife ribbon to the wonderful, palpable feedback as the fronts begin to wear on one of the brilliantly conceived imaginary circuits or just the sparks at Suzuka which glow in the dusk, GT Sport is a joy to drive.

Simon Strang

 

 

 

 

 

 

Author
Discussion

Limpet

Original Poster:

6,331 posts

162 months

Thursday 19th October 2017
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I don't like online gaming, so I guess this one isn't for me. It's a shame that it seems to be the way the industry is heading.

T1berious

2,269 posts

156 months

Thursday 19th October 2017
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Gaming industry has been online focused for the last 7 years at least. Games have more longevity and you can monetise additional content. Games now have longer life cycles due to it.

Agreed it's a bit pants if you're using it mostly solo.

This sounds like a return to form for the GT series. I'll celebrate that!

whytheory

750 posts

147 months

Thursday 19th October 2017
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How good do the cars sound though? Definitely a massive GT6 weakness...

Ahonen

5,018 posts

280 months

Thursday 19th October 2017
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whytheory said:
How good do the cars sound though? Definitely a massive GT6 weakness...
The engine sounds on all the generations of Gran Turismo are rubbish. It always surprised me that they could make the rest of the game so great and well detailed but none of the engines ever sounded right, especially as they used to record engine sounds when they were modelling the cars.

Neith

621 posts

141 months

Thursday 19th October 2017
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I love Gran Turismo but I'll probably give GT Sport a miss. For me the GT mode where you start out with a cheap car and work your way up is what I enjoyed most about the franchise. Online racing can be fun but in most console racers you're lucky to survive the first corner carnage. The safety system may help a bit but overall it's not enough for me to really be excited about GT sport.

If Polyphony ever revisit the style of game play in the older games I'd give it a shot again.

3yardy3

270 posts

115 months

Thursday 19th October 2017
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Forza 7!!!!

that's all i need to say really smile

donteatpeople

831 posts

275 months

Thursday 19th October 2017
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I've been a huge fan of the GT series, I've had 1, 2, 4, 5 & 6 but after playing GT Sport Beta I've decided it's not for me and I've bought Project cars 2 instead.

The lack of offline content was the deciding factor but not the only disappointing aspect. There seems to be no modifications to cars, the sound has improved but is still lagging behind the rest of the market, no weather, no damage and the variety of cars is OK but definitely not class leading as it used to be. I also prefer the way PC2 drives.

I'm genuinely disappointed that I can't bring myself to like the game, GT has been part of my life for so long it's like breaking up with a girlfriend. I'm still hoping this is another Gran Turismo 2000 situation where they've released a bit of a turd to fill time while they work on the proper game to launch in a few years.

NJ72

183 posts

99 months

Thursday 19th October 2017
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Not going to lie, the offline portion is definitely shorter than the previous games, but I find it a more thrilling challenge. Multi-class endurance races are phenomenal.

There's a 1 hour race which plonks you in the 911 RSR and says 'manage your fuel and tyres' and it was awesome fun.

Online is the crown jewel of the game, for sure, but I would have happily bought it just for the offline stuff.

Futse

183 posts

186 months

Thursday 19th October 2017
quotequote all
donteatpeople said:
I've been a huge fan of the GT series, I've had 1, 2, 4, 5 & 6 but after playing GT Sport Beta I've decided it's not for me and I've bought Project cars 2 instead.

The lack of offline content was the deciding factor but not the only disappointing aspect. There seems to be no modifications to cars, the sound has improved but is still lagging behind the rest of the market, no weather, no damage and the variety of cars is OK but definitely not class leading as it used to be. I also prefer the way PC2 drives.

I'm genuinely disappointed that I can't bring myself to like the game, GT has been part of my life for so long it's like breaking up with a girlfriend. I'm still hoping this is another Gran Turismo 2000 situation where they've released a bit of a turd to fill time while they work on the proper game to launch in a few years.
Since it's been 4 years since we've seen anything new, and the first GT on PS4, I'm guessing the few years to launch the proper game, where the past few years. I mmust say that i haven't played it yet, but I probably won't. I've been a huge fan as well and have owned and played 1 to 6, but racing games have just moved on I'm afraid. I play Assetto Corsa, Project Cars and Race Room on a rig on pc, just don't think GT Sport will come close. I could be wrong though...

gtechrob

74 posts

260 months

Thursday 19th October 2017
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will be interested to see how the driving dynamics of this stacks up against Project Cars 2. Have just installed this at work - have a full Fanatec setup and the dynamics of PC2 vs Forza 6 are night and day.

AllyBassman

779 posts

113 months

Thursday 19th October 2017
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whytheory said:
How good do the cars sound though? Definitely a massive GT6 weakness...
The cars sound ok, not as raw as PCars 1/2 but an improvement from previous GT games.

An Audi V10 now sounds like an Audi V10.

Downshifts, hitting the limiter and over-run sounds from the exhaust sound brilliant though. The sound of the car interacting with the environments sounds good too, hitting the curbs, bottoming out and even running wide in corners and hearing stones and ste being flicked up into the wheel arces all add to the immersion levels.

Overall i'm enjoying it, competed in a couple of online races and people were wll behaved. Knowing you are being judged and scored on your driving certainly made me behave better and think twice about slinging it up the inside of other players.

RossP

2,523 posts

284 months

Thursday 19th October 2017
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Raced an i3 against a load of other i3s. That was different!

I'm liking it so far and not tried the online racing yet.

Buzz84

1,145 posts

150 months

Thursday 19th October 2017
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I have no idea as to where I got the impression, but I was under the impression this was more of a "half game".

Like the "GT5 prologue" game was to the full fat GT5

vz-r_dave

3,469 posts

219 months

Thursday 19th October 2017
quotequote all
3yardy3 said:
Forza 7!!!!

that's all i need to say really smile
Its hardly a SIM though, more of an arcade racer.

As for those commenting who have yet to play the game, commenting on sound etc. Why not do some research, plenty of youtube video comparisons. Its clear that GT as a whole package is ahead of the rest.

It's what a SIM should be, especially the online functionality and ranking.

big_rob_sydney

3,406 posts

195 months

Thursday 19th October 2017
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I only bought a playstation years ago for one game. GT.

And whatever people are saying here and on other forums, I have no doubt that one day, there will be another in the lounge room. And the bedroom. And the ...

Too good to pass up on.

ZX10R NIN

27,654 posts

126 months

Thursday 19th October 2017
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Played the game offline this morning (it was still downloading the update file when I left) so far so good no complaints the noise seemed good, I'm looking forward to really getting into it later.

SturdyHSV

10,110 posts

168 months

Thursday 19th October 2017
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This is GT7 by all accounts, they aren't working on a 'full' GT game, this is it. Plans are to update it with more content etc. but don't hold your breath for a full career style car collection epic.

I played the demo (with a controller) and was very impressed with the handling feel (except oversteer correction, but this is a widely complained about issue) and the sounds are a vast improvement over previous GT games.

The photo mode / scapes is very impressive, and the graphics are frankly staggeringly 'real' looking even just on a normal PS4, 1080p TV without HDR.

Despite GT being a big part of my gaming life (played them all for quite literally hundreds of hours since GT1), I think I'm done with it now.

Assetto Corsa on the PC is where I get my driving sim joy, and given AC has proper VR support and supports whatever wheel hardware you want which GT never will, I'll maybe consider GT:S as a controller + couch game when it's cheap in the future and we have seen whether there really will be all these DLC cars added as promised.

MrJerv

43 posts

166 months

Thursday 19th October 2017
quotequote all
AllyBassman said:
whytheory said:
How good do the cars sound though? Definitely a massive GT6 weakness...
The cars sound ok, not as raw as PCars 1/2 but an improvement from previous GT games.

An Audi V10 now sounds like an Audi V10.

Downshifts, hitting the limiter and over-run sounds from the exhaust sound brilliant though. The sound of the car interacting with the environments sounds good too, hitting the curbs, bottoming out and even running wide in corners and hearing stones and ste being flicked up into the wheel arces all add to the immersion levels.

Overall i'm enjoying it, competed in a couple of online races and people were wll behaved. Knowing you are being judged and scored on your driving certainly made me behave better and think twice about slinging it up the inside of other players.
I was quite impressed with the sound. I dont have a mega setup, a Canton DM55 sound bar, but the sounds from this game are a big improvement to previous GT's and Forza. Real depth to the engine sounds and as pointed out above, the engine sounds as you expect and you know your driving a V8 or V10 from the noise. Lots of transmission wine and other sounds make the experience.

MrJerv

43 posts

166 months

Thursday 19th October 2017
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Played a couple of hours over the last 2 days. Overall the driving experience is good. I find the race cars to have much better feel than the standard cars. Driving an M4 and the thing just wants to spin everywhere, to be fair I drive with all the electronics off so maybe this is what they are link in real life!
I'm also on a pad rather than wheel and the range of the trigger buttons is probably to narrow for subtle throttle inputs. Suspect it would be fantastic on a wheel and pedal set up.

Overall very happy with it so far.


Murphy16

254 posts

83 months

Thursday 19th October 2017
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I miss GT1 where you could buy a secondhand car for cheaper but couldn't chose the colour or anything, and the used market always changed to randomly generated cars. Also, reading back at the car list with all it's many versions of the same car is kinda cool now, where everything is the highest model you could buy the lower down model and upgrade it.

Edited by Murphy16 on Thursday 19th October 14:19