Call of Duty: Advanced Warfare

Call of Duty: Advanced Warfare

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Baryonyx

Original Poster:

18,034 posts

161 months

Friday 2nd May 2014
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http://www.totalxbox.com/75901/call-of-duty-advanc...


Trailer included there. Looks like the same old, same old.

Baryonyx

Original Poster:

18,034 posts

161 months

Friday 2nd May 2014
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I'm hardly surprised at seeing this dull mish-mash of features it looks like they're trying to rip off Titanfall and graft onto their own shoddy series. I wonder if, at the board meetings, they furiously debated whether or not they could give the players giant mechs to stomp around in...maybe they could drop them in remotely from orbit? hehe

It seems though that the tide is turning against COD, after what seems like forever. Some of the critical pieces on the trailer are suggesting a fatigue and discontent.

Baryonyx

Original Poster:

18,034 posts

161 months

Monday 5th May 2014
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There was an interesting article on Total Xbox a couple of days ago about the merits of overhauling WW2 games and generally how we were saturated with them a few years ago.

That said, it's gone the other way now after countless installments of COD: Generic Warfare. I can still remember how excited I was to see the first MW trailer. But this poor man's Titanfall looks dreadful.

Baryonyx

Original Poster:

18,034 posts

161 months

Tuesday 6th May 2014
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Then you'll find no joy here. Current gen copies are going at £47 and previous gen copies will go for £42. Even if Amazon give a small reduction on each price, it is still steep for 'Recycled Warfare'. Its

Baryonyx

Original Poster:

18,034 posts

161 months

Tuesday 6th May 2014
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It's particularly worth zooming in on that image to make sure you can read the bottom line of text.


More details emerge:

http://www.totalxbox.com/75976/more-call-of-duty-a...

For all the noise about how 'revolutionary' this COD is going to be, it doesn't sound like it is re-inventing the wheel. All these gameplay additions sound like gimmicks.

I'm more excited about the new Wolfenstein!

Baryonyx

Original Poster:

18,034 posts

161 months

Tuesday 13th May 2014
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http://www.nowgamer.com/features/2389192/is_call_o...


This is an interesting read about the way COD has evolved from a genuine event into a throwaway title. I don't agree with it's assessment of BO2, simply because the Black Ops games felt quite different from the Infinity Ward games in that their story followed a narrative thread and there was some interest in them (I thought BO2 was particularly well handled). However, Infinity Ward's garbage is quite thoroughly picked apart here.

Baryonyx

Original Poster:

18,034 posts

161 months

Tuesday 13th May 2014
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Snubs said:
I'm increasingly convinced that there's space in the console market for a back-to-basics FPS.

Rant over, I've pre-ordered Wolfenstien and genuinely have very high hopes biggrin
Your last line answers my thoughts to your first line, namely if you want some oldskool, seat of your pants style shooting action, Wolfenstein is likely to be worth a look. I've got it on preorder and I can't fking wait to get stuck into it!

A lot of the talk around the evolution of Call of Duty over the past few years has been around the desire for some players to see the multiplayer stripped back, into a more basic and undiluted form. COD has become so wrapped up in perks, prestige and killstreaks that it doesn't feel anything like MW did. Treyarch tried to address the issue, by giving streak rewards that weren't just based on kills but I doubt COD simply going back to a MW style game would work now that there is so much lag compensation inherent in the design.

It was an absolute revelation to play Titanfall and feel like you were really 'in' the game, rather than watching it unfold to your inputs like recent Call of Duty games. Sure, Titanfall isn't perfect, but it is a refreshingly simple, sharp shooter which connects with your cortex and makes COD feel as slow as a Diplodocus, and it's not focused on cheesy loadouts with kit and perks combined to make griefing easy.


One thing which I found poor about Ghosts (admittedly, the worst COD since the last MW game) was the map design. The decision to move back to larger maps was a bad one, and it was hubris by the developers to think they knew better. The most popular maps are always the smallest, most intense maps. Hence why any Nuketown engagement was always guaranteed to be voted for a reply in the post match lobby. No wonder no-one likes the massive, empty maps in Ghosts!

Baryonyx

Original Poster:

18,034 posts

161 months

Thursday 15th May 2014
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http://www.totalxbox.com/76500/sledgehammer-would-...

This sounds interesting. I'd love more games on the Vietnam War. Do I trust COD to get it right though? Their period history games were their best, after all...