Microsoft Flight Simulator 2020 !

Microsoft Flight Simulator 2020 !

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Discussion

geeks

4,944 posts

87 months

Monday 10th June
quotequote all
Narcisus said:
julian64 said:
Hmm P4D is pretty much the FSX successor. Not sure how this new one will fit in . I hope its not an exercise in dumbing down the realism to allow xbox owners to do loops in jumbo jets.
Trouble with P4D is the core sim in ancient tech. Bit like the 737 Max you can only bolt stuff onto it for so long before it crashes !
Turns out this is where the PH hive mind draws the line hehe

Narcisus

Original Poster:

4,676 posts

228 months

Monday 10th June
quotequote all
juggsy said:
Narcisus said:
juggsy said:
El stovey said:
It’s backwards compatible but will 2020 be the next x box? Project whatsitcalled that was just announced.
Not sure, announcement just said coming out for Xbox one so assumed it was designed for that. Either way I want!
Not been funny but how many times on this thread have I said it’s for pc followed by Xbox !
That’s not the point, the original question was whether it will be for the next gen Xbox or the current one, which is what we were discussing.

FourWheelDrift said:
Looks lovely though, NASA grade PC required for that level. Next generation Xbox most likely too for that level of detail.
Keep calm!
It won’t be on original Xbox. Well I’ll amend that statement. I would be very surprised. One X probably has the horsepower to pull it off but I would have thought it would be marginal.

Can’t see how Xbox One would do an acceptable job.

But then we have to consider Microsoft’s ethos of back compatibility. If large portions of the game are streamed would it be possible ?

Who knows.

I wonder if it’s a totally new engine or a modified Flight engine.

One things for sure I’ll not miss having to install nearly 2tb’s of addons or the endless tweaking with all the P3D updates...


Edited by Narcisus on Monday 10th June 21:43


Edited by Narcisus on Monday 10th June 21:47

El stovey

29,137 posts

211 months

Monday 10th June
quotequote all
Narcisus said:
Not been funny but how many times on this thread have I said it’s for pc followed by Xbox !
We all know. hehe

We’re talking about which Xbox it will be.

Narcisus

Original Poster:

4,676 posts

228 months

Monday 10th June
quotequote all
El stovey said:
Narcisus said:
Not been funny but how many times on this thread have I said it’s for pc followed by Xbox !
We all know. hehe

We’re talking about which Xbox it will be.
Yeah yeah ok I got the wrong end of the stick hehe

El stovey

29,137 posts

211 months

Monday 10th June
quotequote all
I can’t wait.

I’m definitely going to buy it on the Xbox. Plus loads of dlc.

I remember flightsim when it was loads of floppy disks and all you had was some arrow keys. hehe

MattyB_

1,795 posts

205 months

Monday 10th June
quotequote all
Things have come a long, long way since Flight Sim 1 in the 80's....


El stovey

29,137 posts

211 months

Monday 10th June
quotequote all
MattyB_ said:
Things have come a long, long way since Flight Sim 1 in the 80's....

I think that’s flight sim 2, (flight sim 1 was just green).

I played that on an apple 2 hehe

Plus strip poker.

Anyone remember Melissa and suzi?



Oh how times have changed.

Edited by El stovey on Monday 10th June 23:41

kowalski655

9,100 posts

91 months

Tuesday 11th June
quotequote all
Looks like 2, I remember scouring shops for DLC disks,and flew from Maine to Key West over a sea off green lines...this is a bit better smile

Narcisus

Original Poster:

4,676 posts

228 months

Tuesday 11th June
quotequote all
Yeah I remember haha ! First Flightsim was by Sublogic they also did a later sim called ATP which I spent way to many hours on.

The first sim I actually owned was a 747 Simulator on the beeb by DACC. When it arrived I discovered it needed 2 joysticks and I only had one. I could never afford another so wasn’t easy to use lol !

Over the years fav sims have been :

F15 Strike Eagle III Microprose
Tornado Digital Intigration
European Air War Microprose
Combat Flight Simulator Microsoft
Every Flight Simulator release from 3
Fly ! Can’t remember who did that one but had a great 757
F18 Microprose
F19 Stealth Fighter Microprose
Bomber Activision
Intercepter EA
Hind Digital Integration
F22 Digital Intigration

Probably loads of others I can’t remember.

smartypants

42,179 posts

117 months

Tuesday 11th June
quotequote all
MSFS 4.0 was my first one I think, you could design some crazy aircraft!

I loved this series, as did my Dad who had his PPL and used to chart his flight before playing hehe

This looks awesome, can’t wait. Hopefully runs ok on the Xbox X

smartypants

42,179 posts

117 months

Tuesday 11th June
quotequote all
Narcisus said:
Yeah I remember haha ! First Flightsim was by Sublogic they also did a later sim called ATP which I spent way to many hours on.

The first sim I actually owned was a 747 Simulator on the beeb by DACC. When it arrived I discovered it needed 2 joysticks and I only had one. I could never afford another so wasn’t easy to use lol !

Over the years fav sims have been :

F15 Strike Eagle III Microprose
Tornado Digital Intigration
European Air War Microprose
Combat Flight Simulator Microsoft
Every Flight Simulator release from 3
Fly ! Can’t remember who did that one but had a great 757
F18 Microprose
F19 Stealth Fighter Microprose
Bomber Activision
Intercepter EA
Hind Digital Integration
F22 Digital Intigration

Probably loads of others I can’t remember.
Special mention to Strike Commander, which although had a cheesy movie style storyline through it, the graphics and flight engine were pretty cutting edge and the missions brilliant.

But F15 Strike Eagle was brilliant (Atari ST?)


julian64

12,897 posts

202 months

Tuesday 11th June
quotequote all
Narcisus said:
julian64 said:
Hmm P4D is pretty much the FSX successor. Not sure how this new one will fit in . I hope its not an exercise in dumbing down the realism to allow xbox owners to do loops in jumbo jets.
Trouble with P4D is the core sim in ancient tech. Bit like the 737 Max you can only bolt stuff onto it for so long before it crashes !
Not sure what you mean with that. I thought P4D is rewritten code into 64 bit. The flight realism on FSX was/is spot on. The flight realism was the best thing about FSX. Apart for transferring it to break the 4G rule it doesn't really need modernising. The graphics yes, but the core sim isn't ancient tech in P4D, its correct tech, possibly the only thing that doesn't need changing.

Narcisus

Original Poster:

4,676 posts

228 months

Tuesday 11th June
quotequote all
julian64 said:
Not sure what you mean with that. I thought P4D is rewritten code into 64 bit. The flight realism on FSX was/is spot on. The flight realism was the best thing about FSX. Apart for transferring it to break the 4G rule it doesn't really need modernising. The graphics yes, but the core sim isn't ancient tech in P4D, its correct tech, possibly the only thing that doesn't need changing.
Well please correct me if i'm wrong. I'm not saying Lockheed Martin haven't done a great job. They have and i'm a happy user. They have improved 'FSX' no end.

I thought they had just recompiled the core code. Yes they have improved it but it's still basically an improved recompiled 64bit FSX....

ash73

16,822 posts

169 months

Tuesday 11th June
quotequote all
Will it be as good as Chocks Away?

Narcisus

Original Poster:

4,676 posts

228 months

Tuesday 11th June
quotequote all
ash73 said:
Will it be as good as Chocks Away?
biggrin No chance !

FourWheelDrift

78,665 posts

232 months

Tuesday 11th June
quotequote all
Do you remember Birds of Prey.


Had dozens of aircraft to fly, from Vulcans to B52, from F-117 to SR-71, from MiGs to Tornados. loads.

But then only 12 missions and all the aircraft cockpits looked like this.


And all the aircraft flew the same, just a bit of speed and altitude differences for some.

Narcisus

Original Poster:

4,676 posts

228 months

Tuesday 11th June
quotequote all
Yeah I had forgotten that ! I had it on the Amiga. First saw it advertised in the mags and thought wow !!

Not the fastest frame rate lol !

Remember the Tornado and F111 were my favourites. Also the X15 mission :-)

Just jogged my memory !

TFX on the PC. Loved it then they released a patch for 3DFX ! That was amazing. Took me about 2 days to manage to down load it at 9Mb I think !

Microsoft also made Flightsim 98 compatible with 3DFX. That was a revelation as well....

Narcisus

Original Poster:

4,676 posts

228 months

Tuesday 11th June
quotequote all
smartypants said:
Special mention to Strike Commander, which although had a cheesy movie style storyline through it, the graphics and flight engine were pretty cutting edge and the missions brilliant.

But F15 Strike Eagle was brilliant (Atari ST?)
Strike Commander was great ! Saved up for the extra speech pack.

croyde

15,919 posts

178 months

Tuesday 11th June
quotequote all
I remember having FS98 running on a computer that just wasn't capable. Jerky and slow but I loved it.

I went on holiday to Barbados and took a trip from the airport there to a tiny place called Union Island. Small 8 seater aircraft which the pilot had to aim for a ridge, pop over and come down the mountain to land on a small air strip that ended with the sea.

Once back in England, I looked it up on the FS98 database of airports and Union Island was there. Spent many happy hours trying to copy that pilot.

kowalski655

9,100 posts

91 months

Tuesday 11th June
quotequote all
Narcisus said:
julian64 said:
Not sure what you mean with that. I thought P4D is rewritten code into 64 bit. The flight realism on FSX was/is spot on. The flight realism was the best thing about FSX. Apart for transferring it to break the 4G rule it doesn't really need modernising. The graphics yes, but the core sim isn't ancient tech in P4D, its correct tech, possibly the only thing that doesn't need changing.
Well please correct me if i'm wrong. I'm not saying Lockheed Martin haven't done a great job. They have and i'm a happy user. They have improved 'FSX' no end.

I thought they had just recompiled the core code. Yes they have improved it but it's still basically an improved recompiled 64bit FSX....
The code for FSX was sold to Lockheed Martin to make P3D, and to Dovetail Games to make....a colossal fk up (FlightSimWorld, now dead)
P3D v1-3 are 32 bit,v4 is 64 bit,so a lot of add ons won't work properly.
Hopefully FS2020 will maintain the realism, presumably with new code as the FSX stuff won't be theirs, and have clearly ramped up the graphics if that video is actually gameplay.

That great publisher of yore, Microprose, has also been resurrected to publish the 2020 version of WarBirds, currently disliked on Steam.