Hogwarts Legacy

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Koyaanisqatsi

2,283 posts

30 months

Monday 27th February 2023
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Well I reached the end of the main story over the weekend. Still so much to stay busy with though such as all the little side missions around the map, Merlin trials, enemy camps one comes across whilst flying around the map etc. Still really enjoying it and will do for some time I think.

Stig

11,817 posts

284 months

Friday 3rd March 2023
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Honourable Dead Snark said:
Stig said:
36 hours in, level 32 (I think).

I thought it was steeply priced when first bought, but it's one of the few games I'd consider a replay (once I'm done with current character) as a different house.

Just my 2p smile
That was my original plan - play the good Gryffindoor and then the evil Slytherin on a 2nd replay but tbh I find the sarcastic dhead dialogue choices a lot funnier so seems like I’m doing a magical pistonheads npe commenter play through currently.
100% completion (inc all collectibles, appearances etc.etc. as 100% only requires all the Challenges to be done) took 70hrs. In all that time, only crashed twice (PS5) and that was just after saving a game.

The amount of work/detail in the environment is astonishing. Sad that it's complete (and had the bonus quest on PS5 which is pretty good), but may replay as a different house/character style.

Only game since the Witcher 3 that's got me so hooked (though Stray was excellent, if a lot shorter).

Really hope they bring out some DLCs for it.

Koyaanisqatsi

2,283 posts

30 months

Tuesday 7th March 2023
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'Sometimes it seems all roads lead to Hogsmeade'.

'I've always said that travel broadens the mind!'

The pre-set voice phrases have become rather irritating! Any other little annoyances you have experienced?

Trustmeimadoctor

12,601 posts

155 months

Tuesday 7th March 2023
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is there anywhere more comforting than hogsmead


the inability to jump over things annoys me
how repetitive it is

KaraK

13,184 posts

209 months

Tuesday 7th March 2023
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Koyaanisqatsi said:
'Sometimes it seems all roads lead to Hogsmeade'.

'I've always said that travel broadens the mind!'

The pre-set voice phrases have become rather irritating! Any other little annoyances you have experienced?
Floo-flames lady is rather irritating isn't she? And the fact that the voicelines trigger just walking by only adds to the annoyance.

The broom time-trials seem a bit janky - the detection going through/missing the rings seems a bit flaky and not providing a quick and easy way to abandon/restart a run feels like an own-goal. So annoying when you know you flubbed it at the start and aren't going to make the required time to have to run the rest of the course, skip through some tedious dialogue with smug broom-girl just to try again. I've finished them all now - such a relief!

That said I'm still having fun - I've only got the last main story quest to go there. Although plenty of side-quests and challenges. Had a good chuckle with one that I was given last night where some enterprising villager had the genius idea of trying to train a troll for civic defence and you needed to go put it down, I expect you're "supposed" to get that one fairly early as taking a troll out one-on-one early in the game would be challenge. However I just walked up to it and cast the killing curse before it even got chance to do anything hehe

mmm-five

11,239 posts

284 months

Tuesday 7th March 2023
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Getting stuck behind things and the menu not responding, so you can't quit. Requires a alt-tab/alt-f4.

Walking/running up an incline/steps and suddenly stopping for no reason...and requires a small jump to continue.

offspring86

713 posts

172 months

Tuesday 7th March 2023
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After 40 hours of gameplay I've completed the main story. There are still plenty of side missions to do, which should keep me entertained over the coming weeks/months. I'll definitely play through again too.

Lasting impressions:

1. It's definitely a game aimed at most ages, something which has apparently annoyed one of my colleagues as he finds it far too easy and mundane. It doesn't bother me at all as its is the first game I've been able to talk about with my 10 year old nephew as he plays through it.

2. Where do all the NPCs go at night!? Do other students not use their beds!?

3. Although NPCs walk around during the day, they don't appear to do much.

4. As stayed a few posts above, the pre-set voice phrases to grate a little with their repetitiveness.

5. Visually it's a very beautiful game, particularly Hogwarts and the changing seasons.

ComStrike

321 posts

93 months

Thursday 16th March 2023
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Downloaded this at the weekend, i am really enjoying it.
Lots of different puzzles, the combos are great as well, rather than just button bashing to win.

ladderino

727 posts

139 months

Thursday 23rd March 2023
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Finished it this week.

Really liked it to start with, pretty fed up by the end. There's something about it that feels a bit hollow - I saw a comment somewhere else that suggested it was originally going to be an MMO, which kind of makes sense as everywhere just feels a bit empty almost as if they expected online players to be filling the halls of Hogwarts.

Took 49h in the end to get to the end, and by that point I was bored of doing the same thing over again. There's only so many times you can do the Merlin trials, unlock doors, open chests, etc., before they're just an annoyance.


Lego Harry Potter still the best take on the IP so far IMO.


youngsyr

14,742 posts

192 months

Monday 27th March 2023
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ladderino said:
Finished it this week.

Really liked it to start with, pretty fed up by the end. There's something about it that feels a bit hollow - I saw a comment somewhere else that suggested it was originally going to be an MMO, which kind of makes sense as everywhere just feels a bit empty almost as if they expected online players to be filling the halls of Hogwarts.

Took 49h in the end to get to the end, and by that point I was bored of doing the same thing over again. There's only so many times you can do the Merlin trials, unlock doors, open chests, etc., before they're just an annoyance.


Lego Harry Potter still the best take on the IP so far IMO.
I'm level 29 and have done a lot of the side quests, have one of each type of pet creature excluding the last two that are available, can upgrade gear and brew potions/grow plants galore, was fun unlocking all that stuff, but now I find each encounter quite straight-forward, even if I choose full frontal attach rather than stealth assassin. For example, I could kill a level 30 boss spider at level 24 without too much difficulty.

I'm wondering if that's what people are talking about it being for "everyone"? If so, doesn't really motivate me to push on and finish the main story. frown

GnuBee

1,272 posts

215 months

Monday 3rd April 2023
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So... this game then. It'd joined Control in the hall of games that burned brightly for the first hour(s) then became slightly annoying before being summarily dismissed without reaching the end - something I very rarely do due to a stubborn streak.

There's lots to like here, lots of good stuff with the proviso that you're immersed in the HP IP. The world building is fantastic, the realisation of Hogwarts excellent, the literal magical environment (trumpeting daffodils, moving suits of armor - the list goes on). If you want a realisation of the world and you are heavily invested then I think it's great so why stop?

For context, I finished GOW Ragnarok (GMNM), over 100 hours, platinum trophy and landed in the game. I have patience (took 6 hours to get those diabolical sisters of doom in Alfheim down) but this game wore me down. I like to do all the content in open world games (that's how I burnt off 170 hours in Valhalla).

At Level 29, 36+ hours in, in the final trial I'd had enough. Even the lovely sketch book art-style couldn't put out the fire of a 100 "micro-frustrations". Another stuck in the scenery moment, another gap closer move, another troll with a charge attack featuring an AOE bubble of around 200 foot.

I caught myself saying "I'm actively hating every second I'm here now" and that was it...

I'm left with the feeling that for a full on HP fan who really wants to get immersed in the world and is heavily invested it's a great game. For me, a person who has a passing interest, a fondness for some of the films, the engagement just wasn't there.

Strongly Recommended for Fans...

Koyaanisqatsi

2,283 posts

30 months

Monday 3rd April 2023
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It seems painfully obvious that making it an MMO would improve things greatly, and no doubt keep us all playing it if there were truly random encounters with other real players rather than just flying around doing the same old repetitive Merlin trials, treasure vaults, ancient magic spots etc.

youngsyr

14,742 posts

192 months

Monday 3rd April 2023
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Koyaanisqatsi said:
It seems painfully obvious that making it an MMO would improve things greatly, and no doubt keep us all playing it if there were truly random encounters with other real players rather than just flying around doing the same old repetitive Merlin trials, treasure vaults, ancient magic spots etc.
What would you do with those other players though?

The combat system is pretty janky (at least on console), with auto aim that has a mind of its own. So PvP is out.

The flying mechanics also have issues, so its never going to be a racer sim or be able to play Quiditch (at least without significant changes).

That leaves teaming up to take on enemies, which you already do with some NPCs.

Overall, the world building and spell craft of the game are top tier, but the actual playing mechanics are pretty poor. Making it an MMO won't improve either of those, IMO.


GnuBee

1,272 posts

215 months

Monday 3rd April 2023
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youngsyr said:
The combat system is pretty janky (at least on console), with auto aim that has a mind of its own. So PvP is out.

The flying mechanics also have issues, so its never going to be a racer sim or be able to play Quiditch (at least without significant changes).

That leaves teaming up to take on enemies, which you already do with some NPCs.

Overall, the world building and spell craft of the game are top tier, but the actual playing mechanics are pretty poor. Making it an MMO won't improve either of those, IMO.
Glad it wasn't just me who found issues with combat and flying (I played on a PS5)


Durzel

12,266 posts

168 months

Monday 3rd April 2023
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Flying became a lot easier once I inverted the Y controls (as it should be by default).

Game map is big, but it's about as deep as a puddle. Ostensibly there's loads of dungeons to go into, but all they consist of is a passageway and a "treasure" chest with something you're probably never going to use. Elden Ring it is not.

Loot scaling is just weird. You get Legendary spec stuff randomly super early, but as far as I can make out the difference in kit is largely superficial. You can have weaker "class" stuff that is miles better.

Having completed it and looking at it in the cold, light of day it is super weird that you're basically the most murderous wizard or witch that has ever existed, having killed hundreds of mooks and goblins by the end, yet when you're in Hogwarts in all your interactions you are presented as if butter wouldn't melt in your mouth.

Unforgiveable Curses should be just that - super powerful but lock off certain paths, or cause issues if you're "seen" using them. They need to have some consequences beyond Professor Fig moaning a bit when you use them.

The comment about it needing to be a MMO is an interesting one. I found the combat pretty fun, but it wouldn't translate well to PvP I don't think. It would basically be dodge or "pres butan when you see yellow ring".

I've still got a bunch of stuff to do to get Platinum (including playing through a new game for about 4 hours another 3 times?) but nearly zero interest in doing it.

Koyaanisqatsi

2,283 posts

30 months

Monday 3rd April 2023
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Durzel said:
... Having completed it and looking at it in the cold, light of day it is super weird that you're basically the most murderous wizard or witch that has ever existed, having killed hundreds of mooks and goblins by the end, yet when you're in Hogwarts in all your interactions you are presented as if butter wouldn't melt in your mouth...
Don't forget rescuing all the beasts from the evil poachers and captors, only to keep them captive in your own pen, breed them and sell them if you like biglaugh

youngsyr

14,742 posts

192 months

Monday 3rd April 2023
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Koyaanisqatsi said:
Durzel said:
... Having completed it and looking at it in the cold, light of day it is super weird that you're basically the most murderous wizard or witch that has ever existed, having killed hundreds of mooks and goblins by the end, yet when you're in Hogwarts in all your interactions you are presented as if butter wouldn't melt in your mouth...
Don't forget rescuing all the beasts from the evil poachers and captors, only to keep them captive in your own pen, breed them and sell them if you like biglaugh
I think the story around that was done reasonably well - you're supposedly keeping them safe from poachers and their areas are simply magnificent.

youngsyr

14,742 posts

192 months

Monday 3rd April 2023
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Durzel said:
Flying became a lot easier once I inverted the Y controls (as it should be by default).

Game map is big, but it's about as deep as a puddle. Ostensibly there's loads of dungeons to go into, but all they consist of is a passageway and a "treasure" chest with something you're probably never going to use. Elden Ring it is not.

Loot scaling is just weird. You get Legendary spec stuff randomly super early, but as far as I can make out the difference in kit is largely superficial. You can have weaker "class" stuff that is miles better.

Having completed it and looking at it in the cold, light of day it is super weird that you're basically the most murderous wizard or witch that has ever existed, having killed hundreds of mooks and goblins by the end, yet when you're in Hogwarts in all your interactions you are presented as if butter wouldn't melt in your mouth.

Unforgiveable Curses should be just that - super powerful but lock off certain paths, or cause issues if you're "seen" using them. They need to have some consequences beyond Professor Fig moaning a bit when you use them.

The comment about it needing to be a MMO is an interesting one. I found the combat pretty fun, but it wouldn't translate well to PvP I don't think. It would basically be dodge or "pres butan when you see yellow ring".

I've still got a bunch of stuff to do to get Platinum (including playing through a new game for about 4 hours another 3 times?) but nearly zero interest in doing it.
Agree about the world depth.

Higher tier kit does have a use though - you can upgrade it further and use higher tier traits with higher gear.

I'm level 29 and haven't even unlocked the unforgiveable curses - have managed perfectly well without them so far. In fact in combat I only really use 3 spells, Accio, Inferno and Transformo. Throw in a few potions and plants and I haven't struggled to take down any opponents outside of the battle arenas and even that could be passed with a bit of effort.